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ASHENBORNEDARK SOULS REFERENCE

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Dark Souls Remastered · r39
Great Magic Weapon inventory iconSorceries

Sorceries

Great Magic Weapon

Sorceries

Requires 15 Intelligence. Uses 1 attunement slot and provides 3 charges per attuned copy before equipment modifiers.

RequiresIntelligence 15
Attunement slots1
Base uses3

Reference values

Requires
Intelligence 15
Attunement slots
1
Base uses
3
Technical details

Native values and variant identities remain separate. These fields are not a final damage prediction.

{
    "Magic:13110": {
        "refId": 1010,
        "refCategory": 2,
        "refType": 1,
        "maxQuantity": -1,
        "slotLength": 1,
        "requirementIntellect": 0,
        "requirementFaith": 0,
        "analogDexiterityMin": 20,
        "analogDexiterityMax": 45,
        "isEnchant": 1,
        "isShieldEnchant": 0
    },
    "Magic:3110": {
        "refId": 1010,
        "refCategory": 2,
        "refType": 1,
        "maxQuantity": 3,
        "slotLength": 1,
        "requirementIntellect": 15,
        "requirementFaith": 0,
        "analogDexiterityMin": 20,
        "analogDexiterityMax": 45,
        "isEnchant": 1,
        "isShieldEnchant": 0
    },
    "EquipParamGoods:3110": {
        "refId": -1,
        "weight": 0,
        "basicPrice": 0,
        "sellValue": -1,
        "behaviorId": 0,
        "replaceItemId": -1,
        "magicId": 3110,
        "maxNum": 99,
        "goodsType": 5,
        "refCategory": 0,
        "spEffectCategory": 0,
        "goodsCategory": 0,
        "goodsUseAnim": 0,
        "replaceCategory": 0,
        "isEquip": 0,
        "isConsume": 0,
        "isOnlyOne": 0,
        "isDrop": 0,
        "isDeposit": 0
    }
}

In-game description

Sorcery which improves upon Magic Weapon.
High magic augmentation: right weapon.

At Vinheim Dragon School, only magic
swordsmen on special orders are allowed
to learn this spell which grants powerful
augmentation to various weapons.

Where to find

Treasure pickup

Anor Londo painting hall

  1. Reach the narrow rafters above the large hall containing the painting. Find the chandelier chain along the rafter route and strike it to send the chandelier to the floor.
  2. Continue to the rotating central staircase and turn it to reach the hall's lower entrance. Clear the white-clothed Painting Guardians near the fallen chandelier.
  3. Collect the spell from the fallen chandelier area. It is in Anor Londo, before entering the painting, and does not require the Peculiar Doll.

Notes

  • Requirements and charges: Requires 15 Intelligence. Uses 1 attunement slot and provides 3 charges per attuned copy before equipment modifiers.
  • Casting tool: Cast with a catalyst. Most catalysts gain spell power from Intelligence; the Tin Darkmoon Catalyst uses Faith, while the Oolacile Ivory Catalyst and Oolacile Catalyst have fixed Magic Adjustment. Meeting this spell's Intelligence requirement is still necessary with those exceptions.
  • Weapon enchantment: For 60 seconds, adds magic attack power equal to 110% of the catalyst's Magic Adjustment. It improves the added magic component, without multiplying the weapon's physical damage.
  • Casting: Hold the catalyst in the left hand and a compatible weapon in the right. It replaces another coating or weapon enchantment rather than adding a second layer.