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ASHENBORNEDARK SOULS REFERENCE

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Dark Souls Remastered · r39
Zweihander inventory iconUltra Greatswords

Weapons

Zweihander

Ultra Greatswords

Requires 24 Strength, 10 Dexterity and weighs 10.0.

Weight10
RequiresStrength 24 · Dexterity 10
Physical base attack130
Magic base attack0

Attack and requirements

Base requirements

strength
24
dexterity
10

Interactive calculations are pending.

Native base attack

Physical
130
Magic
0
Fire
0
Lightning
0
Technical details

Native values and variant identities remain separate. These fields are not a final damage prediction.

{
    "EquipParamWeapon:350000": {
        "weight": 10,
        "attackBasePhysics": 130,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 60,
        "correctAgility": 26,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 24,
        "properAgility": 10,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 0,
        "materialSetId": 0,
        "behaviorVariationId": 2600,
        "wepmotionCategory": 26,
        "isLuckCorrect": 0,
        "isEnhance": 1
    },
    "EquipParamWeapon:350100": {
        "weight": 10,
        "attackBasePhysics": 130,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 60,
        "correctAgility": 26,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 24,
        "properAgility": 10,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 100,
        "materialSetId": 100,
        "behaviorVariationId": 2600,
        "wepmotionCategory": 26,
        "isLuckCorrect": 0,
        "isEnhance": 1
    },
    "EquipParamWeapon:350200": {
        "weight": 10,
        "attackBasePhysics": 130,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 130,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 24,
        "properAgility": 10,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 200,
        "materialSetId": 200,
        "behaviorVariationId": 2600,
        "wepmotionCategory": 26,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:350300": {
        "weight": 10,
        "attackBasePhysics": 150,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 45,
        "correctAgility": 19,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 24,
        "properAgility": 10,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 300,
        "materialSetId": 300,
        "behaviorVariationId": 2600,
        "wepmotionCategory": 26,
        "isLuckCorrect": 0,
        "isEnhance": 1
    },
    "EquipParamWeapon:350400": {
        "weight": 10,
        "attackBasePhysics": 98,
        "attackBaseMagic": 106,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 17,
        "correctAgility": 7,
        "correctMagic": 62,
        "correctFaith": 0,
        "correctType": 1,
        "properStrength": 24,
        "properAgility": 10,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 400,
        "materialSetId": 400,
        "behaviorVariationId": 2600,
        "wepmotionCategory": 26,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:350500": {
        "weight": 10,
        "attackBasePhysics": 98,
        "attackBaseMagic": 104,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 13,
        "correctAgility": 5,
        "correctMagic": 60,
        "correctFaith": 0,
        "correctType": 1,
        "properStrength": 24,
        "properAgility": 10,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 500,
        "materialSetId": 500,
        "behaviorVariationId": 2600,
        "wepmotionCategory": 26,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:350600": {
        "weight": 10,
        "attackBasePhysics": 88,
        "attackBaseMagic": 107,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 23,
        "correctAgility": 10,
        "correctMagic": 0,
        "correctFaith": 61,
        "correctType": 1,
        "properStrength": 24,
        "properAgility": 10,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 600,
        "materialSetId": 600,
        "behaviorVariationId": 2600,
        "wepmotionCategory": 26,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:350700": {
        "weight": 10,
        "attackBasePhysics": 89,
        "attackBaseMagic": 98,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 22,
        "correctAgility": 9,
        "correctMagic": 0,
        "correctFaith": 72,
        "correctType": 1,
        "properStrength": 24,
        "properAgility": 10,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 700,
        "materialSetId": 700,
        "behaviorVariationId": 2600,
        "wepmotionCategory": 26,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:350800": {
        "weight": 10,
        "attackBasePhysics": 130,
        "attackBaseMagic": 0,
        "attackBaseFire": 130,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 24,
        "properAgility": 10,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 800,
        "materialSetId": 800,
        "behaviorVariationId": 2600,
        "wepmotionCategory": 26,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:350900": {
        "weight": 10,
        "attackBasePhysics": 113,
        "attackBaseMagic": 0,
        "attackBaseFire": 131,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 24,
        "properAgility": 10,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 900,
        "materialSetId": 900,
        "behaviorVariationId": 2600,
        "wepmotionCategory": 26,
        "isLuckCorrect": 1,
        "isEnhance": 0
    }
}

Weapon behavior

Wide light attacks cover more ground than a narrow thrust but can collide with walls. The strong overhead attacks can knock down suitable enemies. Its two-handed rolling attack is a thrust.

Reinforcement and comparison

Strength provides the larger physical scaling contribution, with additional Dexterity scaling. Two-handing meets the Strength requirement at 16 Strength, while the 10 Dexterity requirement remains.

Normal reinforcement reaches +15. Andre needs the Large Ember for +5 to +6 and the Very Large Ember for +10 to +11. Normal, Raw and Crystal versions can use resins and weapon-enchantment spells. Crystal reinforcement prevents ordinary repairs.

Magic and Enchanted add magical damage with Intelligence scaling; Divine and Occult use Faith. Fire and Lightning remove attribute scaling, while Chaos gains damage from held Humanity up to 10. These magical and elemental versions cannot receive temporary weapon coatings.

Compare equipment in this collection

In-game description

Weapon type: Ultra Greatsword
Attack type: Regular

One of the gigantic straight greatswords.

As the name suggests, the Zweihander is held
with two hands, but its wielder must still be
inhumanly strong. It is this great weight
that sends foes flying when hit solidly.

Where to find

Corpse pickup

Firelink Shrine

Requirements

  • Reach Firelink Shrine.
  1. From Firelink Shrine's bonfire, enter the ruined building beside the cliff and follow the ground-level opening toward the gravestones. Stay outside in the cemetery; the descending passage into the Catacombs is not part of this pickup.
  2. Continue toward the far end of the cemetery and loot the corpse guarded by a giant skeleton. The pickup is the Zweihander. You do not need to kill the skeleton or enter the Catacombs.
  • The skeletons are dangerous for a fresh character. Picking up the sword does not stop them attacking, and the cliff edges leave little room to escape.

Notes

  • Requirements and weight: Requires 24 Strength, 10 Dexterity and weighs 10.0.
  • Scaling: Strength provides the larger physical scaling contribution, with additional Dexterity scaling. Two-handing meets the Strength requirement at 16 Strength, while the 10 Dexterity requirement remains.
  • Moveset: Wide light attacks cover more ground than a narrow thrust but can collide with walls. The strong overhead attacks can knock down suitable enemies. Its two-handed rolling attack is a thrust.
  • Stamina and load: Weighs 10 and consumes substantial stamina per swing. Leave enough stamina to move after attacking; the overhead hit does not guarantee that every enemy will be knocked down.
  • Reinforcement and weapon buffs: Normal reinforcement reaches +15. Andre needs the Large Ember for +5 to +6 and the Very Large Ember for +10 to +11. Normal, Raw and Crystal versions can use resins and weapon-enchantment spells. Crystal reinforcement prevents ordinary repairs.
  • Other upgrade paths: Magic and Enchanted add magical damage with Intelligence scaling; Divine and Occult use Faith. Fire and Lightning remove attribute scaling, while Chaos gains damage from held Humanity up to 10. These magical and elemental versions cannot receive temporary weapon coatings.