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ASHENBORNEDARK SOULS REFERENCE

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Dark Souls Remastered · r39
Remedy inventory iconSorceries

Sorceries

Remedy

Sorceries

Requires 16 Intelligence. Uses 1 attunement slot and provides 4 charges per attuned copy before equipment modifiers.

RequiresIntelligence 16
Attunement slots1
Base uses4

Reference values

Requires
Intelligence 16
Attunement slots
1
Base uses
4
Technical details

Native values and variant identities remain separate. These fields are not a final damage prediction.

{
    "Magic:13610": {
        "refId": 2900,
        "refCategory": 1,
        "refType": 2,
        "maxQuantity": -1,
        "slotLength": 1,
        "requirementIntellect": 0,
        "requirementFaith": 0,
        "analogDexiterityMin": 20,
        "analogDexiterityMax": 45,
        "isEnchant": 0,
        "isShieldEnchant": 0
    },
    "Magic:3610": {
        "refId": 2900,
        "refCategory": 1,
        "refType": 2,
        "maxQuantity": 4,
        "slotLength": 1,
        "requirementIntellect": 16,
        "requirementFaith": 0,
        "analogDexiterityMin": 20,
        "analogDexiterityMax": 45,
        "isEnchant": 0,
        "isShieldEnchant": 0
    },
    "EquipParamGoods:3610": {
        "refId": -1,
        "weight": 0,
        "basicPrice": 0,
        "sellValue": -1,
        "behaviorId": 0,
        "replaceItemId": -1,
        "magicId": 3610,
        "maxNum": 99,
        "goodsType": 5,
        "refCategory": 0,
        "spEffectCategory": 0,
        "goodsCategory": 0,
        "goodsUseAnim": 0,
        "replaceCategory": 0,
        "isEquip": 0,
        "isConsume": 0,
        "isOnlyOne": 0,
        "isDrop": 0,
        "isDeposit": 0
    }
}

In-game description

Sorcery of the red-robed Yulva,
one of the Sealers of New Londo.
Reduce bleeding and poison build-up,
and undo various poisonous effects.

One of New Londo's unique healing sorceries.
Perhaps she abandoned her Sealer duty to
take her healing arts back to Blighttown.

Where to find

Treasure pickup

Blighttown waterwheel scaffolding

  1. Enter from the Valley of Drakes and descend the ladders beyond the club-wielding guards. Before riding the waterwheel down to the swamp, find the large root branching left away from the main scaffold.
  2. Cross the planked root carefully and deal with the Cragspider and nearby blowdart threat. Find the corpse holding the Crimson outfit and Tin Banishment Catalyst.
  3. Open the chest beside that corpse for Remedy. The spell is in the chest, not part of the corpse's armor pickup.

Notes

  • Requirements and charges: Requires 16 Intelligence. Uses 1 attunement slot and provides 4 charges per attuned copy before equipment modifiers.
  • Casting tool: Cast with a catalyst. Most catalysts gain spell power from Intelligence; the Tin Darkmoon Catalyst uses Faith, while the Oolacile Ivory Catalyst and Oolacile Catalyst have fixed Magic Adjustment. Meeting this spell's Intelligence requirement is still necessary with those exceptions.
  • Treatment: Removes poison and toxic status and reduces poison, toxic and bleed buildup. It does not restore health already lost to those effects.
  • Bleed limits: Bleed deals its damage when the meter fills. Reducing buildup afterward does not reverse a bleed hit, and this spell does not cure curse.