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ASHENBORNEDARK SOULS REFERENCE

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Dark Souls Remastered · r39
Guardian Tail inventory iconWhips

Weapons

Guardian Tail

WhipsArtorias of the Abyss

Requires 15 Strength, 10 Dexterity and weighs 5.

Weight5
RequiresStrength 15 · Dexterity 10
Physical base attack84
Magic base attack0

Attack and requirements

Base requirements

strength
15
dexterity
10

Interactive calculations are pending.

Native base attack

Physical
84
Magic
0
Fire
0
Lightning
0
Technical details

Native values and variant identities remain separate. These fields are not a final damage prediction.

{
    "EquipParamWeapon:9019000": {
        "weight": 5,
        "attackBasePhysics": 84,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 60,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 15,
        "properAgility": 10,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 0,
        "materialSetId": 0,
        "behaviorVariationId": 4300,
        "wepmotionCategory": 43,
        "isLuckCorrect": 0,
        "isEnhance": 1
    },
    "EquipParamWeapon:9019100": {
        "weight": 5,
        "attackBasePhysics": 84,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 60,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 15,
        "properAgility": 10,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 100,
        "materialSetId": 100,
        "behaviorVariationId": 4300,
        "wepmotionCategory": 43,
        "isLuckCorrect": 0,
        "isEnhance": 1
    },
    "EquipParamWeapon:9019200": {
        "weight": 5,
        "attackBasePhysics": 84,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 84,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 15,
        "properAgility": 10,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 200,
        "materialSetId": 200,
        "behaviorVariationId": 4300,
        "wepmotionCategory": 43,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:9019300": {
        "weight": 5,
        "attackBasePhysics": 97,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 45,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 15,
        "properAgility": 10,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 300,
        "materialSetId": 300,
        "behaviorVariationId": 4300,
        "wepmotionCategory": 43,
        "isLuckCorrect": 0,
        "isEnhance": 1
    },
    "EquipParamWeapon:9019400": {
        "weight": 5,
        "attackBasePhysics": 63,
        "attackBaseMagic": 68,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 17,
        "correctMagic": 43,
        "correctFaith": 0,
        "correctType": 1,
        "properStrength": 15,
        "properAgility": 10,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 400,
        "materialSetId": 400,
        "behaviorVariationId": 4300,
        "wepmotionCategory": 43,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:9019500": {
        "weight": 5,
        "attackBasePhysics": 63,
        "attackBaseMagic": 67,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 12,
        "correctMagic": 42,
        "correctFaith": 0,
        "correctType": 1,
        "properStrength": 15,
        "properAgility": 10,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 500,
        "materialSetId": 500,
        "behaviorVariationId": 4300,
        "wepmotionCategory": 43,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:9019600": {
        "weight": 5,
        "attackBasePhysics": 57,
        "attackBaseMagic": 69,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 23,
        "correctMagic": 0,
        "correctFaith": 43,
        "correctType": 1,
        "properStrength": 15,
        "properAgility": 10,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 600,
        "materialSetId": 600,
        "behaviorVariationId": 4300,
        "wepmotionCategory": 43,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:9019700": {
        "weight": 5,
        "attackBasePhysics": 58,
        "attackBaseMagic": 63,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 22,
        "correctMagic": 0,
        "correctFaith": 50,
        "correctType": 1,
        "properStrength": 15,
        "properAgility": 10,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 700,
        "materialSetId": 700,
        "behaviorVariationId": 4300,
        "wepmotionCategory": 43,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:9019800": {
        "weight": 5,
        "attackBasePhysics": 84,
        "attackBaseMagic": 0,
        "attackBaseFire": 84,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 15,
        "properAgility": 10,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 800,
        "materialSetId": 800,
        "behaviorVariationId": 4300,
        "wepmotionCategory": 43,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:9019900": {
        "weight": 5,
        "attackBasePhysics": 74,
        "attackBaseMagic": 0,
        "attackBaseFire": 84,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 15,
        "properAgility": 10,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 900,
        "materialSetId": 900,
        "behaviorVariationId": 4300,
        "wepmotionCategory": 43,
        "isLuckCorrect": 1,
        "isEnhance": 0
    }
}

Weapon behavior

See the item notes for verified weapon behavior.

Reinforcement and comparison

Dexterity is its only physical damage-scaling attribute. Melee hits build poison. Strength is still required to wield it, but does not add damage scaling.

Normal reinforcement reaches +15. Andre needs the Large Ember for +5 to +6 and the Very Large Ember for +10 to +11. Normal, Raw and Crystal versions can use resins and weapon-enchantment spells. Crystal reinforcement prevents ordinary repairs.

Magic and Enchanted add magical damage with Intelligence scaling; Divine and Occult use Faith. Fire and Lightning remove attribute scaling, while Chaos gains damage from held Humanity up to 10. These magical and elemental versions cannot receive temporary weapon coatings.

Compare equipment in this collection

In-game description

Weapon type: Whip
Attack type: Regular

Sliced tail of the Sanctuary Guardian.

This flexible, spiked, and highly
poisonous tail would make a rather
obnoxious weapon.

Where to find

Tail cut

Sanctuary Garden

Requirements

  • Reach Oolacile through the Darkroot Basin portal.
  1. Defeat the Hydra in Darkroot Basin, follow the shallow lake edge into the rear cave and defeat the golden crystal golem to free Dusk. Reload if the golem has not appeared.
  2. After placing the Lordvessel, enter the Duke's Archives and kill the crystal golem near the beginning for the Broken Pendant. Return to Dusk's former cave and examine the portal to enter Oolacile.
  3. Fight the Sanctuary Guardian in the first arena. Move around behind it during an opening and aim at the tail until it is severed. The whip is awarded separately from defeating the boss.

Later tail cut

Sanctuary Garden

Requirements

  • Return after the two Lesser Sanctuary Guardians have appeared.
  1. Return to the original Sanctuary Guardian arena from the sanctuary bonfire. The later pair also have severable tails that award Guardian Tail.
  2. Work on the tail of one guardian while watching the other. These lesser enemies can be respawned by resting, providing another route if you missed the boss tail.

Notes

  • Requirements and weight: Requires 15 Strength, 10 Dexterity and weighs 5.
  • Scaling and poison: Dexterity is its only physical damage-scaling attribute. Melee hits build poison. Strength is still required to wield it, but does not add damage scaling.
  • Whip restrictions: Cannot perform backstabs or ripostes, and its whip attacks cannot be parried. Its long flexible attack is a different tool from a sword's close-range critical attacks.
  • Tail weapon exception: Unlike many dragon tail weapons, it uses ordinary weapon reinforcement and can use compatible temporary coatings on the appropriate paths.
  • Reinforcement and weapon buffs: Normal reinforcement reaches +15. Andre needs the Large Ember for +5 to +6 and the Very Large Ember for +10 to +11. Normal, Raw and Crystal versions can use resins and weapon-enchantment spells. Crystal reinforcement prevents ordinary repairs.
  • Other upgrade paths: Magic and Enchanted add magical damage with Intelligence scaling; Divine and Occult use Faith. Fire and Lightning remove attribute scaling, while Chaos gains damage from held Humanity up to 10. These magical and elemental versions cannot receive temporary weapon coatings.