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ASHENBORNEDARK SOULS REFERENCE

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Dark Souls Remastered · r39
Avelyn inventory iconCrossbows

Weapons

Avelyn

Crossbows

Requires 16 Strength, 14 Dexterity and weighs 6.

Weight6
RequiresStrength 16 · Dexterity 14
Physical base attack37
Magic base attack0

Attack and requirements

Base requirements

strength
16
dexterity
14

Interactive calculations are pending.

Native base attack

Physical
37
Magic
0
Fire
0
Lightning
0
Technical details

Native values and variant identities remain separate. These fields are not a final damage prediction.

{
    "EquipParamWeapon:1252000": {
        "weight": 6,
        "attackBasePhysics": 37,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 16,
        "properAgility": 14,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 8000,
        "materialSetId": 0,
        "behaviorVariationId": 4600,
        "wepmotionCategory": 46,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1252100": {
        "weight": 6,
        "attackBasePhysics": 37,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 16,
        "properAgility": 14,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 8100,
        "materialSetId": 100,
        "behaviorVariationId": 4600,
        "wepmotionCategory": 46,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1252200": {
        "weight": 6,
        "attackBasePhysics": 37,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 37,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 16,
        "properAgility": 14,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 8200,
        "materialSetId": 200,
        "behaviorVariationId": 4600,
        "wepmotionCategory": 46,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1252400": {
        "weight": 6,
        "attackBasePhysics": 28,
        "attackBaseMagic": 30,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 1,
        "properStrength": 16,
        "properAgility": 14,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 8400,
        "materialSetId": 400,
        "behaviorVariationId": 4600,
        "wepmotionCategory": 46,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1252600": {
        "weight": 6,
        "attackBasePhysics": 25,
        "attackBaseMagic": 31,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 1,
        "properStrength": 16,
        "properAgility": 14,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 8600,
        "materialSetId": 600,
        "behaviorVariationId": 4600,
        "wepmotionCategory": 46,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1252800": {
        "weight": 6,
        "attackBasePhysics": 37,
        "attackBaseMagic": 0,
        "attackBaseFire": 37,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 16,
        "properAgility": 14,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 8800,
        "materialSetId": 800,
        "behaviorVariationId": 4600,
        "wepmotionCategory": 46,
        "isLuckCorrect": 0,
        "isEnhance": 0
    }
}

Weapon behavior

See the item notes for verified weapon behavior.

Reinforcement and comparison

Strength and Dexterity are requirements rather than damage-scaling attributes. Reinforcement and the chosen bolt improve its attack; additional attribute levels do not add scaling damage.

The normal path reaches +15. Crystal, Lightning, Magic, Divine and Fire branches are also available. Crossbows cannot use resins or weapon-enchantment spells, and adding an element does not give them attribute scaling.

Compare equipment in this collection

In-game description

Weapon type: Crossbow
Attack type: none

Repeating crossbow cherished by the weapon
craftsman Eidas. Its elaborate design makes
it closer to a work of art than a weapon.
Intricate mechanism makes heavy damage
possible through triple-shot firing of bolts,
but in fact each bolt inflicts less damage.


Where to find

Chest pickup

The Duke's Archives

Requirements

  • Reach the main library's rotating stairs.
  1. Locate the chest on top of a tall bookshelf below the rotating staircase. Clear nearby crystal soldiers and Channelers before attempting the drop.
  2. Set the stairs with the lower end away from that bookshelf. Operate the central handle, run down as the stairs rotate toward the shelf and step off when the lower end passes over the chest's shelf.
  3. Land on the bookshelf and open the chest for Avelyn. Recover at the Archives bonfire and retry if the attempt fails.
  • Missing the shelf can be fatal. The chest is a precise drop from the moving stairs, not a normal chest reached by walking around the library floor.

Notes

  • Requirements and weight: Requires 16 Strength, 14 Dexterity and weighs 6.
  • Three-shot volley: Fires three bolts in a volley and consumes ammunition for each shot. The displayed attack is not the total damage of three guaranteed hits; individual bolts can miss or meet the target's defenses separately.
  • Weight: Weighs 6. Carry enough bolts for its three-shot volleys and leave time for the reload before another attack.
  • No attribute scaling: Strength and Dexterity are requirements rather than damage-scaling attributes. Reinforcement and the chosen bolt improve its attack; additional attribute levels do not add scaling damage.
  • Reinforcement and buffs: The normal path reaches +15. Crystal, Lightning, Magic, Divine and Fire branches are also available. Crossbows cannot use resins or weapon-enchantment spells, and adding an element does not give them attribute scaling.
  • Aiming and recovery: Can be fired in one hand but must reload between volleys. It has no bow-style manual aiming view. Lock-on handles ordinary combat targets; reloading leaves an opening to be attacked.