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ASHENBORNEDARK SOULS REFERENCE

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Dark Souls Remastered · r39
Black Bow of Pharis inventory iconBows

Weapons

Black Bow of Pharis

Bows

Requires 13 Strength, 18 Dexterity and weighs 1.

Weight1
RequiresStrength 13 · Dexterity 18
Physical base attack34
Magic base attack0

Attack and requirements

Base requirements

strength
13
dexterity
18

Interactive calculations are pending.

Native base attack

Physical
34
Magic
0
Fire
0
Lightning
0
Technical details

Native values and variant identities remain separate. These fields are not a final damage prediction.

{
    "EquipParamWeapon:1202000": {
        "weight": 1,
        "attackBasePhysics": 34,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 13,
        "correctAgility": 165,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 13,
        "properAgility": 18,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 0,
        "materialSetId": 0,
        "behaviorVariationId": 4400,
        "wepmotionCategory": 44,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1202100": {
        "weight": 1,
        "attackBasePhysics": 34,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 13,
        "correctAgility": 165,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 13,
        "properAgility": 18,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 100,
        "materialSetId": 100,
        "behaviorVariationId": 4400,
        "wepmotionCategory": 44,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1202200": {
        "weight": 1,
        "attackBasePhysics": 34,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 34,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 13,
        "properAgility": 18,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 9200,
        "materialSetId": 200,
        "behaviorVariationId": 4400,
        "wepmotionCategory": 44,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1202300": {
        "weight": 1,
        "attackBasePhysics": 39,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 10,
        "correctAgility": 124,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 13,
        "properAgility": 18,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 300,
        "materialSetId": 300,
        "behaviorVariationId": 4400,
        "wepmotionCategory": 44,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1202400": {
        "weight": 1,
        "attackBasePhysics": 26,
        "attackBaseMagic": 28,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 4,
        "correctAgility": 46,
        "correctMagic": 128,
        "correctFaith": 0,
        "correctType": 1,
        "properStrength": 13,
        "properAgility": 18,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 400,
        "materialSetId": 400,
        "behaviorVariationId": 4400,
        "wepmotionCategory": 44,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1202500": {
        "weight": 1,
        "attackBasePhysics": 26,
        "attackBaseMagic": 27,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 3,
        "correctAgility": 33,
        "correctMagic": 125,
        "correctFaith": 0,
        "correctType": 1,
        "properStrength": 13,
        "properAgility": 18,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 9500,
        "materialSetId": 500,
        "behaviorVariationId": 4400,
        "wepmotionCategory": 44,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1202600": {
        "weight": 1,
        "attackBasePhysics": 23,
        "attackBaseMagic": 28,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 5,
        "correctAgility": 64,
        "correctMagic": 0,
        "correctFaith": 127,
        "correctType": 1,
        "properStrength": 13,
        "properAgility": 18,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 600,
        "materialSetId": 600,
        "behaviorVariationId": 4400,
        "wepmotionCategory": 44,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1202700": {
        "weight": 1,
        "attackBasePhysics": 23,
        "attackBaseMagic": 26,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 5,
        "correctAgility": 59,
        "correctMagic": 0,
        "correctFaith": 150,
        "correctType": 1,
        "properStrength": 13,
        "properAgility": 18,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 700,
        "materialSetId": 700,
        "behaviorVariationId": 4400,
        "wepmotionCategory": 44,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1202800": {
        "weight": 1,
        "attackBasePhysics": 34,
        "attackBaseMagic": 0,
        "attackBaseFire": 34,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 13,
        "properAgility": 18,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 9800,
        "materialSetId": 800,
        "behaviorVariationId": 4400,
        "wepmotionCategory": 44,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1202900": {
        "weight": 1,
        "attackBasePhysics": 30,
        "attackBaseMagic": 0,
        "attackBaseFire": 34,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 13,
        "properAgility": 18,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 9900,
        "materialSetId": 900,
        "behaviorVariationId": 4400,
        "wepmotionCategory": 44,
        "isLuckCorrect": 1,
        "isEnhance": 0
    }
}

Weapon behavior

See the item notes for verified weapon behavior.

Reinforcement and comparison

Dexterity provides overwhelmingly stronger physical scaling than Strength. Its low base attack means the high scaling grade should not be mistaken for high damage at minimum stats.

Normal reinforcement reaches +15. Magic and Enchanted branches use Intelligence, Divine and Occult use Faith, and Fire or Lightning remove attribute scaling. Chaos uses held Humanity. The bow cannot receive melee weapon coatings, and arrows must be equipped separately.

Compare equipment in this collection

In-game description

Weapon type: Bow
Attack type: none

The preferred black bow of the heroic
archer Pharis.

Has a longer range than standard bows,
but is more difficult to use. Without proper
abilities, results will be underwhelming.

Where to find

NPC enemy drop

Darkroot Garden

Requirements

  • Reach the Forest Hunter area beyond the Crest door or Basin ladder.
  1. From the bonfire beside the sealed stone door, use the Crest of Artorias and enter the hunter forest. The archer wearing Pharis's hat stands among the trees in this area.
  2. Defeat that archer and collect the bow and hat. This named forest archer does not respawn, unlike some of the neighboring hunters.
  • Attacking a forest hunter while a member betrays the covenant and can make Shiva hostile. Complete desired purchases and consider the covenant consequence first.

Notes

  • Requirements and weight: Requires 13 Strength, 18 Dexterity and weighs 1.
  • Scaling: Dexterity provides overwhelmingly stronger physical scaling than Strength. Its low base attack means the high scaling grade should not be mistaken for high damage at minimum stats.
  • Long-distance use: Has longer listed range than Short Bow, Long Bow and Composite Bow. Arrow choice and distance still affect the shot, so the range advantage does not guarantee a hit through obstacles.
  • Requirements: Lists 13 Strength, but firing in both hands makes 9 Strength sufficient. It still needs 18 Dexterity and weighs 1.
  • Reinforcement and ammunition: Normal reinforcement reaches +15. Magic and Enchanted branches use Intelligence, Divine and Occult use Faith, and Fire or Lightning remove attribute scaling. Chaos uses held Humanity. The bow cannot receive melee weapon coatings, and arrows must be equipped separately.