Skip to content
ASHENBORNEDARK SOULS REFERENCE

Development preview. Public browsing is available. Editing and uploads are restricted.

Dark Souls Remastered · r39
Long Bow inventory iconBows

Weapons

Long Bow

Bows

Requires 13 Strength, 14 Dexterity and weighs 1.

Weight1
RequiresStrength 13 · Dexterity 14
Physical base attack36
Magic base attack0

Attack and requirements

Base requirements

strength
13
dexterity
14

Interactive calculations are pending.

Native base attack

Physical
36
Magic
0
Fire
0
Lightning
0
Technical details

Native values and variant identities remain separate. These fields are not a final damage prediction.

{
    "EquipParamWeapon:1201000": {
        "weight": 1,
        "attackBasePhysics": 36,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 38,
        "correctAgility": 140,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 13,
        "properAgility": 14,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 0,
        "materialSetId": 0,
        "behaviorVariationId": 4400,
        "wepmotionCategory": 44,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1201100": {
        "weight": 1,
        "attackBasePhysics": 36,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 38,
        "correctAgility": 140,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 13,
        "properAgility": 14,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 100,
        "materialSetId": 100,
        "behaviorVariationId": 4400,
        "wepmotionCategory": 44,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1201200": {
        "weight": 1,
        "attackBasePhysics": 36,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 36,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 13,
        "properAgility": 14,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 9200,
        "materialSetId": 200,
        "behaviorVariationId": 4400,
        "wepmotionCategory": 44,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1201300": {
        "weight": 1,
        "attackBasePhysics": 41,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 29,
        "correctAgility": 105,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 13,
        "properAgility": 14,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 300,
        "materialSetId": 300,
        "behaviorVariationId": 4400,
        "wepmotionCategory": 44,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1201400": {
        "weight": 1,
        "attackBasePhysics": 27,
        "attackBaseMagic": 29,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 11,
        "correctAgility": 39,
        "correctMagic": 128,
        "correctFaith": 0,
        "correctType": 1,
        "properStrength": 13,
        "properAgility": 14,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 400,
        "materialSetId": 400,
        "behaviorVariationId": 4400,
        "wepmotionCategory": 44,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1201500": {
        "weight": 1,
        "attackBasePhysics": 27,
        "attackBaseMagic": 29,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 8,
        "correctAgility": 28,
        "correctMagic": 125,
        "correctFaith": 0,
        "correctType": 1,
        "properStrength": 13,
        "properAgility": 14,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 9500,
        "materialSetId": 500,
        "behaviorVariationId": 4400,
        "wepmotionCategory": 44,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1201600": {
        "weight": 1,
        "attackBasePhysics": 24,
        "attackBaseMagic": 30,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 15,
        "correctAgility": 54,
        "correctMagic": 0,
        "correctFaith": 127,
        "correctType": 1,
        "properStrength": 13,
        "properAgility": 14,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 600,
        "materialSetId": 600,
        "behaviorVariationId": 4400,
        "wepmotionCategory": 44,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1201700": {
        "weight": 1,
        "attackBasePhysics": 25,
        "attackBaseMagic": 27,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 14,
        "correctAgility": 50,
        "correctMagic": 0,
        "correctFaith": 150,
        "correctType": 1,
        "properStrength": 13,
        "properAgility": 14,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 700,
        "materialSetId": 700,
        "behaviorVariationId": 4400,
        "wepmotionCategory": 44,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1201800": {
        "weight": 1,
        "attackBasePhysics": 36,
        "attackBaseMagic": 0,
        "attackBaseFire": 36,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 13,
        "properAgility": 14,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 9800,
        "materialSetId": 800,
        "behaviorVariationId": 4400,
        "wepmotionCategory": 44,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1201900": {
        "weight": 1,
        "attackBasePhysics": 32,
        "attackBaseMagic": 0,
        "attackBaseFire": 36,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 13,
        "properAgility": 14,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 9900,
        "materialSetId": 900,
        "behaviorVariationId": 4400,
        "wepmotionCategory": 44,
        "isLuckCorrect": 1,
        "isEnhance": 0
    }
}

Weapon behavior

See the item notes for verified weapon behavior.

Reinforcement and comparison

Dexterity contributes much more normal-path physical scaling than Strength. It has the same base scaling coefficients as Short Bow, with a different base attack and weight.

Normal reinforcement reaches +15. Magic and Enchanted branches use Intelligence, Divine and Occult use Faith, and Fire or Lightning remove attribute scaling. Chaos uses held Humanity. The bow cannot receive melee weapon coatings, and arrows must be equipped separately.

Compare equipment in this collection

In-game description

Weapon type: Bow
Attack type: none

Large bow. Projectile weapon for experienced
hunters. Equip arrows to use.

Hold bow and press <?platmsg@10002?> to aim.
Aim for heads of humanoid foes.
Press <?platmsg@10003?>/<?platmsg@10004?> to change type of arrows.

Where to find

Corpse pickup

Darkroot Basin

Requirements

  • Reach the cliff path descending from Darkroot Garden.
  1. From Andre, pass the Titanite Demon into Darkroot Garden. Take the right-hand cliff descent toward the Basin rather than continuing deeper into the forest.
  2. Follow the winding path and inspect the side ledge above the open basin. Drop onto the corpse's ledge to collect Long Bow, the Leather Set and arrows. The pickup is above the Hydra area and does not require fighting it.

Enemy drop

The Duke's Archives and Tomb of the Giants

Requirements

  • Reach bow-wielding crystal soldiers or giant skeleton archers.
  1. Defeat bow-carrying Undead Crystal Soldiers in the Archives or Giant Skeleton Archers in the Tomb and inspect their loot.
  2. These ordinary enemies respawn after resting. The small skeleton archers have a different bow drop.

Notes

  • Requirements and weight: Requires 13 Strength, 14 Dexterity and weighs 1.
  • Scaling: Dexterity contributes much more normal-path physical scaling than Strength. It has the same base scaling coefficients as Short Bow, with a different base attack and weight.
  • Requirements and weight: The native listed Strength requirement is 13; firing in both hands makes 9 Strength sufficient. It still needs 14 Dexterity and weighs 1.
  • Aiming: Can be aimed manually beyond lock-on range. Allow a clear flight path and choose arrows for the range or damage you need; the arrow is part of the attack, not a free accessory.
  • Reinforcement and ammunition: Normal reinforcement reaches +15. Magic and Enchanted branches use Intelligence, Divine and Occult use Faith, and Fire or Lightning remove attribute scaling. Chaos uses held Humanity. The bow cannot receive melee weapon coatings, and arrows must be equipped separately.