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ASHENBORNEDARK SOULS REFERENCE

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Dark Souls Remastered · r39
Black Knight Greataxe inventory iconGreataxes

Weapons

Black Knight Greataxe

Greataxes

Requires 36 Strength, 18 Dexterity and weighs 16.

Weight16
RequiresStrength 36 · Dexterity 18
Physical base attack229
Magic base attack0

Attack and requirements

Base requirements

strength
36
dexterity
18

Interactive calculations are pending.

Native base attack

Physical
229
Magic
0
Fire
0
Lightning
0
Technical details

Native values and variant identities remain separate. These fields are not a final damage prediction.

{
    "EquipParamWeapon:753000": {
        "weight": 16,
        "attackBasePhysics": 229,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 90,
        "correctAgility": 4,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 36,
        "properAgility": 18,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 1200,
        "materialSetId": 1200,
        "behaviorVariationId": 3203,
        "wepmotionCategory": 32,
        "isLuckCorrect": 0,
        "isEnhance": 0
    }
}

Weapon behavior

Its light attacks are quicker than some other greataxe attacks and use different damage modifiers. Attack rating alone can overstate the damage expected from a particular light swing. The delayed strong attacks have different timing and power.

Reinforcement and comparison

Physical damage scales mainly with Strength, with a much smaller Dexterity contribution. The Dexterity requirement still applies when two-handing.

Reinforce to +5 with Twinkling Titanite. There are no normal or elemental conversion branches. Cannot use resins or weapon-enchantment spells.

Compare equipment in this collection

In-game description

Weapon type: Greataxe
Attack type: Regular

Greataxe of the black knights who wander
Lordran. Used to face chaos demons.

The large motion that puts the weight of the
body into the attack reflects the great size
of their adversaries long ago.

Where to find

Early enemy drop

The Catacombs

Requirements

  • Reach the specified Black Knight.
  1. Reach the lower Catacombs near the last necromancer and the bonewheel cavern. The greataxe knight occupies the side area reached below a pitfall route. Defeat it and inspect the loot; do not mistake a normal skeleton's axe for this drop.
  • Black Knights outside the Kiln do not respawn, and their weapon drop is not guaranteed.

Repeatable enemy drop

Kiln of the First Flame

Requirements

  • Fill the Lordvessel to open the Kiln.
  1. Offer the required lord souls at the Firelink Altar, then pass through the opened door and descend into the Kiln.
  2. Along the route to Gwyn, defeat the Black Knight carrying this weapon and inspect the loot. These knights respawn after resting. Use the correct weapon variant; a different Black Knight does not drop every Black Knight weapon.
  3. Return to the altar bonfire to repeat the farm. You do not need to defeat Gwyn, and finishing the final boss ends the opportunity to continue farming in this journey.

Notes

  • Requirements and weight: Requires 36 Strength, 18 Dexterity and weighs 16.
  • Scaling: Physical damage scales mainly with Strength, with a much smaller Dexterity contribution. The Dexterity requirement still applies when two-handing.
  • Moveset: Its light attacks are quicker than some other greataxe attacks and use different damage modifiers. Attack rating alone can overstate the damage expected from a particular light swing. The delayed strong attacks have different timing and power.
  • Against demons: Deals additional damage to qualifying demon enemies, including Taurus and Capra Demons. This is an enemy-type bonus, not fire damage or an increase against every boss.
  • Reinforcement and buffs: Reinforce to +5 with Twinkling Titanite. There are no normal or elemental conversion branches. Cannot use resins or weapon-enchantment spells.