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ASHENBORNEDARK SOULS REFERENCE

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Dark Souls Remastered · r39
Channeler's Trident inventory iconSpears

Weapons

Channeler's Trident

Spears

Requires 16 Strength, 16 Dexterity, 24 Intelligence and weighs 6.

Weight6
RequiresStrength 16 · Dexterity 16 · Intelligence 24
Physical base attack70
Magic base attack115

Attack and requirements

Base requirements

strength
16
dexterity
16
intelligence
24

Interactive calculations are pending.

Native base attack

Physical
70
Magic
115
Fire
0
Lightning
0
Technical details

Native values and variant identities remain separate. These fields are not a final damage prediction.

{
    "EquipParamWeapon:1004000": {
        "weight": 6,
        "attackBasePhysics": 70,
        "attackBaseMagic": 115,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 11,
        "correctAgility": 55,
        "correctMagic": 88,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 16,
        "properAgility": 16,
        "properMagic": 24,
        "properFaith": 0,
        "reinforceTypeId": 1200,
        "materialSetId": 1200,
        "behaviorVariationId": 3602,
        "wepmotionCategory": 36,
        "isLuckCorrect": 0,
        "isEnhance": 0
    }
}

Weapon behavior

See the item notes for verified weapon behavior.

Reinforcement and comparison

The physical portion scales with Dexterity and a much smaller Strength contribution. Intelligence increases its magical damage. The 24 Intelligence requirement applies even if you only want to use the weapon in melee.

Reinforce to +5 with Twinkling Titanite. There are no normal or elemental conversion branches. Cannot use resins or weapon-enchantment spells.

Compare equipment in this collection

In-game description

Weapon type: Spear
Attack type: Thrust

Trident of the Six-eyed Channelers,
sorcerers who serve Seath the Scaleless
in collecting human specimens.
Thrusted in circular motions in a unique
martial arts dance that stirs nearby allies
into a bloodthirsty frenzy.

Where to find

Enemy drop

Duke's Archives

Requirements

  • Reach this farming area.
  1. Reach the main library rooms beyond the prison section and open the bookshelf shortcut near the second bonfire.
  2. Use the connected stairs and rotating stairways to reach the Channelers on the library balconies. Kill the robed casters carrying tridents and inspect their loot.
  3. Return to the bonfire and repeat. The Archives Channelers respawn; the early Channelers in the Parish church and the Depths do not.

Enemy drop

Undead Parish and Depths

Requirements

  • Reach this farming area.
  1. Defeat the Channeler on the church's upper floor in the Parish, or the Channeler overlooking the Depths boss route.
  2. Inspect the loot after the kill. Each of these early casters gives only one attempt per journey, so use the Archives for repeated attempts.

Notes

  • Requirements and weight: Requires 16 Strength, 16 Dexterity, 24 Intelligence and weighs 6.
  • Scaling: The physical portion scales with Dexterity and a much smaller Strength contribution. Intelligence increases its magical damage. The 24 Intelligence requirement applies even if you only want to use the weapon in melee.
  • Drilling thrust: The one-handed strong attack spins the head through a multi-hit thrust. Several contacts can connect during one attack, but positioning determines whether they all land.
  • Ally dance: The two-handed strong attack performs a dance that strengthens nearby allies rather than the wielder. Let the dance finish for the effect. It consumes 80 durability from a maximum of 240; a broken trident can still animate without supplying the buff.
  • Reinforcement and buffs: Reinforce to +5 with Twinkling Titanite. There are no normal or elemental conversion branches. Cannot use resins or weapon-enchantment spells.