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ASHENBORNEDARK SOULS REFERENCE

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Dark Souls Remastered · r39
Dragonslayer Spear inventory iconSpears

Weapons

Dragonslayer Spear

Spears

Requires 24 Strength, 24 Dexterity and weighs 10.0.

Weight10
RequiresStrength 24 · Dexterity 24
Physical base attack95
Magic base attack0

Attack and requirements

Base requirements

strength
24
dexterity
24

Interactive calculations are pending.

Native base attack

Physical
95
Magic
0
Fire
0
Lightning
65
Technical details

Native values and variant identities remain separate. These fields are not a final damage prediction.

{
    "EquipParamWeapon:1051000": {
        "weight": 10,
        "attackBasePhysics": 95,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 65,
        "correctStrength": 60,
        "correctAgility": 100,
        "correctMagic": 0,
        "correctFaith": 100,
        "correctType": 0,
        "properStrength": 24,
        "properAgility": 24,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 1000,
        "materialSetId": 1600,
        "behaviorVariationId": 3603,
        "wepmotionCategory": 36,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1051100": {
        "weight": 10,
        "attackBasePhysics": 95,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 65,
        "correctStrength": 60,
        "correctAgility": 100,
        "correctMagic": 0,
        "correctFaith": 100,
        "correctType": 0,
        "properStrength": 24,
        "properAgility": 24,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 1000,
        "materialSetId": 1600,
        "behaviorVariationId": 3603,
        "wepmotionCategory": 36,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1051200": {
        "weight": 10,
        "attackBasePhysics": 95,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 65,
        "correctStrength": 60,
        "correctAgility": 100,
        "correctMagic": 0,
        "correctFaith": 100,
        "correctType": 0,
        "properStrength": 24,
        "properAgility": 24,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 1000,
        "materialSetId": 1600,
        "behaviorVariationId": 3603,
        "wepmotionCategory": 36,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1051300": {
        "weight": 10,
        "attackBasePhysics": 95,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 65,
        "correctStrength": 60,
        "correctAgility": 100,
        "correctMagic": 0,
        "correctFaith": 100,
        "correctType": 0,
        "properStrength": 24,
        "properAgility": 24,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 1000,
        "materialSetId": 1600,
        "behaviorVariationId": 3603,
        "wepmotionCategory": 36,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1051400": {
        "weight": 10,
        "attackBasePhysics": 95,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 65,
        "correctStrength": 60,
        "correctAgility": 100,
        "correctMagic": 0,
        "correctFaith": 100,
        "correctType": 0,
        "properStrength": 24,
        "properAgility": 24,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 1000,
        "materialSetId": 1600,
        "behaviorVariationId": 3603,
        "wepmotionCategory": 36,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1051500": {
        "weight": 10,
        "attackBasePhysics": 95,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 65,
        "correctStrength": 60,
        "correctAgility": 100,
        "correctMagic": 0,
        "correctFaith": 100,
        "correctType": 0,
        "properStrength": 24,
        "properAgility": 24,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 1000,
        "materialSetId": 1600,
        "behaviorVariationId": 3603,
        "wepmotionCategory": 36,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1051600": {
        "weight": 10,
        "attackBasePhysics": 95,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 65,
        "correctStrength": 60,
        "correctAgility": 100,
        "correctMagic": 0,
        "correctFaith": 100,
        "correctType": 0,
        "properStrength": 24,
        "properAgility": 24,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 1000,
        "materialSetId": 1600,
        "behaviorVariationId": 3603,
        "wepmotionCategory": 36,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1051700": {
        "weight": 10,
        "attackBasePhysics": 95,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 65,
        "correctStrength": 60,
        "correctAgility": 100,
        "correctMagic": 0,
        "correctFaith": 100,
        "correctType": 0,
        "properStrength": 24,
        "properAgility": 24,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 1000,
        "materialSetId": 1600,
        "behaviorVariationId": 3603,
        "wepmotionCategory": 36,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1051800": {
        "weight": 10,
        "attackBasePhysics": 95,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 65,
        "correctStrength": 60,
        "correctAgility": 100,
        "correctMagic": 0,
        "correctFaith": 100,
        "correctType": 0,
        "properStrength": 24,
        "properAgility": 24,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 1000,
        "materialSetId": 1600,
        "behaviorVariationId": 3603,
        "wepmotionCategory": 36,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1051900": {
        "weight": 10,
        "attackBasePhysics": 95,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 65,
        "correctStrength": 60,
        "correctAgility": 100,
        "correctMagic": 0,
        "correctFaith": 100,
        "correctType": 0,
        "properStrength": 24,
        "properAgility": 24,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 1000,
        "materialSetId": 1600,
        "behaviorVariationId": 3603,
        "wepmotionCategory": 36,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1054000": {
        "weight": 10,
        "attackBasePhysics": 95,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 65,
        "correctStrength": 60,
        "correctAgility": 100,
        "correctMagic": 0,
        "correctFaith": 100,
        "correctType": 0,
        "properStrength": 24,
        "properAgility": 24,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 1000,
        "materialSetId": 1600,
        "behaviorVariationId": 3603,
        "wepmotionCategory": 36,
        "isLuckCorrect": 0,
        "isEnhance": 0
    }
}

Weapon behavior

The one-handed strong attack fires lightning and spends 20 durability. The two-handed strong sequence uses close-range thrusting attacks, including an upward follow-up. Keep enough durability for the projectile before relying on it.

Reinforcement and comparison

The physical damage scales with Strength and Dexterity, with Dexterity providing the stronger contribution. Faith scales the lightning damage even though the weapon has no Faith requirement. Intelligence supplies neither component.

Reinforce to +5 with Demon Titanite. This weapon has no elemental upgrade branches and cannot use pine resins or weapon-enchantment spells.

Compare equipment in this collection

In-game description

Weapon type: Spear
Attack type: Thrust

Cross spear born from the soul of Ornstein, a
Dragonslayer guarding Anor Londo cathedral.
Inflicts lightning damage; effective against
dragons. Two-handed thrust relies on cross
and buries spear deep within a dragon's hide,
and sends human foes flying.

Where to find

Boss-soul forging

Anor Londo

Requirements

  • Reach the main cathedral in Anor Londo.
  • Keep the Giant Blacksmith alive and friendly.
  • Retain Soul of Ornstein and a normal +10 Rapier.
  1. In Anor Londo's cathedral boss fight, defeat Smough first, then defeat the empowered Ornstein. This order awards Ornstein's soul; defeating Ornstein first awards Smough's instead.
  2. Prepare the normal +10 weapon. Andre can make the +5 to +6 modification after receiving the Large Ember from the chest beside the first butcher in the Depths. Continue reinforcing to +10.
  3. In Anor Londo, enter the cathedral hall with the two large sentinels. Reach the upper walkway beside the Silver Knight archer, cross the connecting passage and go down the spiral stairs to the Giant Blacksmith.
  4. Open Modify Equipment and select Dragonslayer Spear. Check the result before confirming: the soul and the +10 weapon are both consumed. The forging fee is 5,000 Souls.

Notes

  • Requirements and weight: Requires 24 Strength, 24 Dexterity and weighs 10.0.
  • Separate scaling: The physical damage scales with Strength and Dexterity, with Dexterity providing the stronger contribution. Faith scales the lightning damage even though the weapon has no Faith requirement. Intelligence supplies neither component.
  • Special attacks: The one-handed strong attack fires lightning and spends 20 durability. The two-handed strong sequence uses close-range thrusting attacks, including an upward follow-up. Keep enough durability for the projectile before relying on it.
  • Guarded thrusts: Can thrust while holding a compatible shield up. Attacking and absorbing a hit both spend stamina, so an empty stamina bar can leave the guard broken.
  • Boss order: Only the boss defeated last supplies a soul in this fight. One ordinary solo journey cannot award both Ornstein's and Smough's souls.
  • Reinforcement and buffs: Reinforce to +5 with Demon Titanite. This weapon has no elemental upgrade branches and cannot use pine resins or weapon-enchantment spells.