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ASHENBORNEDARK SOULS REFERENCE

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Dark Souls Remastered · r39
Dragon Bone Fist inventory iconFist Weapons

Weapons

Dragon Bone Fist

Fist Weapons

Requires 20 Strength and weighs 8.0.

Weight8
RequiresStrength 20
Physical base attack95
Magic base attack0

Attack and requirements

Base requirements

strength
20

Interactive calculations are pending.

Native base attack

Physical
95
Magic
0
Fire
0
Lightning
0
Technical details

Native values and variant identities remain separate. These fields are not a final damage prediction.

{
    "EquipParamWeapon:903000": {
        "weight": 8,
        "attackBasePhysics": 95,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 120,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 20,
        "properAgility": 0,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 1100,
        "materialSetId": 2200,
        "behaviorVariationId": 4204,
        "wepmotionCategory": 42,
        "isLuckCorrect": 0,
        "isEnhance": 1
    },
    "EquipParamWeapon:903100": {
        "weight": 8,
        "attackBasePhysics": 95,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 120,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 20,
        "properAgility": 0,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 1100,
        "materialSetId": 2200,
        "behaviorVariationId": 4204,
        "wepmotionCategory": 42,
        "isLuckCorrect": 0,
        "isEnhance": 1
    }
}

Weapon behavior

See the item notes for verified weapon behavior.

Reinforcement and comparison

Its physical damage scales only with Strength. The short fist range and weight of 8 make it a different commitment from the much lighter Caestus.

Reinforce to +5 with Dragon Scales. Although it is made from a boss core, it does not use Demon Titanite.

Compare equipment in this collection

In-game description

Weapon type: Fists
Attack type: Strike

A weapon from the soul of the Iron Golem,
guardian of Sen's Fortress who repelled
countless heroes who sought Anor Londo.
The Gods fused the power of the soul with
the great bones of the dragons, forming an
appropriate core for the giant golem.

Where to find

Boss-soul forging

Anor Londo

Requirements

  • Reach the main cathedral in Anor Londo.
  • Keep the Giant Blacksmith alive and friendly.
  • Retain Core of an Iron Golem and a normal +10 Caestus.
  1. At the top of Sen's Fortress, cross the rooftop walkways to the boss entrance and defeat the Iron Golem. Retain the Core of an Iron Golem. The flying demons beyond the arena carry you to Anor Londo.
  2. Prepare the normal +10 weapon. Andre can make the +5 to +6 modification after receiving the Large Ember from the chest beside the first butcher in the Depths. Continue reinforcing to +10.
  3. In Anor Londo, enter the cathedral hall with the two large sentinels. Reach the upper walkway beside the Silver Knight archer, cross the connecting passage and go down the spiral stairs to the Giant Blacksmith.
  4. Open Modify Equipment and select Dragon Bone Fist. Check the result before confirming: the soul and the +10 weapon are both consumed. The forging fee is 5,000 Souls.

Notes

  • Requirements and weight: Requires 20 Strength and weighs 8.0.
  • Scaling and reach: Its physical damage scales only with Strength. The short fist range and weight of 8 make it a different commitment from the much lighter Caestus.
  • Uppercut: The strong attack winds up into an uppercut that can launch suitable enemies. Its long preparation makes it vulnerable to interruption. In the left hand, the fist can parry.
  • Reinforcement exception: Reinforce to +5 with Dragon Scales. Although it is made from a boss core, it does not use Demon Titanite.
  • Weapon buffs: Can use pine resins and compatible weapon-enchantment spells. This is an exception to the usual restriction on boss-soul weapons.
  • Shared core: The same Core of an Iron Golem can make the Golem Axe. Crafting either one consumes the core.