Attack and requirements
Base requirements
Interactive calculations are pending.
Native base attack
- Physical
- 20
- Magic
- 0
- Fire
- 0
- Lightning
- 0
Technical details
Native values and variant identities remain separate. These fields are not a final damage prediction.
{
"EquipParamWeapon:900000": {
"weight": 0,
"attackBasePhysics": 20,
"attackBaseMagic": 0,
"attackBaseFire": 0,
"attackBaseThunder": 0,
"correctStrength": 0,
"correctAgility": 0,
"correctMagic": 0,
"correctFaith": 0,
"correctType": 0,
"properStrength": 0,
"properAgility": 0,
"properMagic": 0,
"properFaith": 0,
"reinforceTypeId": 0,
"materialSetId": -1,
"behaviorVariationId": 4201,
"wepmotionCategory": 42,
"isLuckCorrect": 0,
"isEnhance": 0
}
}Weapon behavior
Bare fists have 20 base physical attack power and deal strike damage. They have no Strength, Dexterity, Intelligence or Faith scaling. That attack value is not a promise of 20 HP damage after defenses.
Reinforcement and comparison
Where to find
Available by default
Any area
- Open the equipment menu and select the active weapon slot for the hand you want to leave empty.
- Remove its weapon, then return to the game. Switch to that empty slot if another weapon is still active in the same hand.
- Use the empty right hand to punch, or the empty left hand to jab and parry. There is no pickup, merchant or quest requirement.
Notes
- Ordinary attack power: Bare fists have 20 base physical attack power and deal strike damage. They have no Strength, Dexterity, Intelligence or Faith scaling. That attack value is not a promise of 20 HP damage after defenses.
- Handling: Bare fists add no equipment weight. The empty left hand can parry but cannot block, and bare fists cannot be held in a two-handed grip.
- Upgrades and coatings: Fists have no ordinary reinforcement or modification path. They cannot receive resins or weapon-enchantment spells.
- Different fist states: Caestus, Claw, Dragon Bone Fist and Dark Hand are separate equipment. The Dragon Torso Stone transformation also changes bare-hand combat; its transformed attack power is not the ordinary unarmed value.