Starting spell
Northern Undead Asylum
Requirements
- Choose Pyromancer at character creation.
- This class begins with the spell. Collect its casting tool along the tutorial route, then attune the spell at a bonfire before using it.
Sign in to access your account. Public wiki browsing is available without an account.
Development preview. Public browsing is available. Editing and uploads are restricted.
Pyromancies
Has no Intelligence or Faith requirement. Uses 1 attunement slot and provides 8 charges per attuned copy before equipment modifiers.
Native values and variant identities remain separate. These fields are not a final damage prediction.
{
"Magic:14000": {
"refId": 6000,
"refCategory": 1,
"refType": 5,
"maxQuantity": -1,
"slotLength": 1,
"requirementIntellect": 0,
"requirementFaith": 0,
"analogDexiterityMin": 20,
"analogDexiterityMax": 45,
"isEnchant": 0,
"isShieldEnchant": 0
},
"Magic:4000": {
"refId": 6000,
"refCategory": 1,
"refType": 5,
"maxQuantity": 8,
"slotLength": 1,
"requirementIntellect": 0,
"requirementFaith": 0,
"analogDexiterityMin": 20,
"analogDexiterityMax": 45,
"isEnchant": 0,
"isShieldEnchant": 0
},
"EquipParamGoods:4000": {
"refId": -1,
"weight": 0,
"basicPrice": 0,
"sellValue": -1,
"behaviorId": 0,
"replaceItemId": -1,
"magicId": 4000,
"maxNum": 99,
"goodsType": 5,
"refCategory": 0,
"spEffectCategory": 0,
"goodsCategory": 0,
"goodsUseAnim": 0,
"replaceCategory": 0,
"isEquip": 0,
"isConsume": 0,
"isOnlyOne": 0,
"isDrop": 0,
"isDeposit": 0
}
}Standard pyromancy of the Great Swamp.
Hurl fireball.
The fire damage caused by fireballs makes
them effective against corporeal beasts and
Undead, who by nature fear flame.
Starting spell
Merchant purchase
Cost: 800 Souls · Stock: 1
Merchant purchase
Cost: 800 Souls · Stock: 1
Pyromancies
Pyromancies
Pyromancies
Pyromancies
Pyromancies
Pyromancies