Attack and requirements
Base requirements
- strength
- 16
- dexterity
- 22
Interactive calculations are pending.
Native base attack
- Physical
- 163
- Magic
- 0
- Fire
- 0
- Lightning
- 0
Technical details
Native values and variant identities remain separate. These fields are not a final damage prediction.
{
"EquipParamWeapon:1006000": {
"weight": 6,
"attackBasePhysics": 163,
"attackBaseMagic": 0,
"attackBaseFire": 0,
"attackBaseThunder": 0,
"correctStrength": 4,
"correctAgility": 60,
"correctMagic": 0,
"correctFaith": 0,
"correctType": 0,
"properStrength": 16,
"properAgility": 22,
"properMagic": 0,
"properFaith": 0,
"reinforceTypeId": 1200,
"materialSetId": 1200,
"behaviorVariationId": 3606,
"wepmotionCategory": 36,
"isLuckCorrect": 0,
"isEnhance": 0
}
}Weapon behavior
See the item notes for verified weapon behavior.
Reinforcement and comparison
Deals physical damage with much stronger Dexterity scaling than Strength. It has no magical damage component or Faith requirement.
Reinforce to +5 with Twinkling Titanite. There are no normal or elemental conversion branches. Cannot use resins or weapon-enchantment spells.
Compare equipment in this collectionIn-game description
Weapon type: Spear
Attack type: Regular/Thrust
The silver knights of Anor Londo guard the
city using this beautifully slender weapon.
The spear can be wielded by both hands in a
focused thrust that uses one's body weight,
or swung in a large sweeping motion.
Where to find
Enemy drop
Anor Londo
Requirements
- Reach the cathedral's spear-carrying Silver Knights.
- From the cathedral interior bonfire, open the connecting hall and room shortcuts as you progress. Defeat the Silver Knights carrying long spears and inspect their loot.
- Rest at the bonfire and repeat if needed. Sword-carrying knights drop their sword instead.
Notes
- Requirements and weight: Requires 16 Strength, 22 Dexterity and weighs 6.
- Scaling: Deals physical damage with much stronger Dexterity scaling than Strength. It has no magical damage component or Faith requirement.
- Divine effect: Its innate Divine effect stops susceptible skeletons from reassembling after a killing blow, even while their necromancer remains alive. That effect is separate from magical damage or Faith scaling.
- Reach and sweeps: Long thrusts can be used behind a raised shield. The one-handed strong sequence adds a wide sweep, offering coverage that a basic spear's straight thrust lacks.
- Reinforcement and buffs: Reinforce to +5 with Twinkling Titanite. There are no normal or elemental conversion branches. Cannot use resins or weapon-enchantment spells.