Skip to content
ASHENBORNEDARK SOULS REFERENCE

Development preview. Public browsing is available. Editing and uploads are restricted.

Dark Souls Remastered · r39
Antiquated Dress inventory iconBody

Armor

Antiquated Dress

Body

Equips on the chest, weighs 1 and provides 0 poise. This piece does not help you withstand hits without staggering.

Weight1

Reference values

Weight
1
Technical details

Native values and variant identities remain separate. These fields are not a final damage prediction.

{
    "EquipParamProtector:331000": {
        "weight": 1,
        "defensePhysics": 14,
        "defenseSlash": 0,
        "defenseBlow": 0,
        "defenseThrust": 0,
        "defenseMagic": 33,
        "defenseFire": 6,
        "defenseThunder": 19,
        "saDurability": 0,
        "resistPoison": 14,
        "resistDisease": 14,
        "resistBlood": 14,
        "resistCurse": 26,
        "reinforceTypeId": 100,
        "headEquip": 0,
        "bodyEquip": 1,
        "armEquip": 0,
        "legEquip": 0
    }
}

In-game description


A dress from the ancient fallen land of
Oolacile. Its ivory-colored silk features
elaborate embroidery and is imbued with
ancient magic power.

One cannot expect any physical protection
from this garment, as it was not meant to
be worn in battle.

Where to find

Treasure pickup

Darkroot Basin

  1. From the basin, defeat the Hydra without walking into the deep water. Follow the shallow water around the edge of its lake into the cave at the back.
  2. Reload the area if the golden golem is absent, then defeat it to free Dusk. Agree to her request and return to the shore near the large rock where her summon sign appears.
  3. Summon Dusk and speak to her. Return to the cave where the golem stood and collect the outfit from the newly available corpse.
  • The water beyond the visible shallow edge is a fatal drop.

Notes

  • Weight and poise: Equips on the chest, weighs 1 and provides 0 poise. This piece does not help you withstand hits without staggering.
  • Physical protection: Provides 14 normal physical defense at base reinforcement. Its protection is the same against normal, strike, slash and thrust damage.
  • Protection: At base reinforcement, its elemental defense is 33 magic, 6 fire, 19 lightning. Magic is its strongest elemental defense at this level. Defense values are not percentages of incoming damage blocked.
  • Status resistance: Adds 14 bleed, 14 poison and 26 curse resistance at base reinforcement. These help resist buildup; they do not cure an existing status.
  • Reinforcement: Reinforce to +5 with Twinkling Titanite. Reinforcement improves defenses and resistances without changing weight, poise or maximum durability. Armor does not use weapon embers or elemental conversion paths.
  • Crown of Dusk: The crown increases damaging spells by 20%, but reduces your total magic defense by 30% after its own defense is added. That is a defense penalty, not a fixed 30% increase to every incoming hit.
  • Spell-buff limits: The crown does not strengthen damage added by weapon-enchantment spells. Its damage bonus can combine with the appropriate spell-damage ring.
  • Other pieces: The dress, gloves and skirt do not share the crown's damage bonus or defense penalty. They use Twinkling Titanite, while the crown cannot be reinforced.