Attack and requirements
Base requirements
- strength
- 12
- dexterity
- 10
- intelligence
- 10
Interactive calculations are pending.
Native base attack
- Physical
- 110
- Magic
- 0
- Fire
- 170
- Lightning
- 0
Technical details
Native values and variant identities remain separate. These fields are not a final damage prediction.
{
"EquipParamWeapon:1307000": {
"weight": 4,
"attackBasePhysics": 110,
"attackBaseMagic": 0,
"attackBaseFire": 170,
"attackBaseThunder": 0,
"correctStrength": 35,
"correctAgility": 50,
"correctMagic": 100,
"correctFaith": 0,
"correctType": 14,
"properStrength": 12,
"properAgility": 10,
"properMagic": 10,
"properFaith": 0,
"reinforceTypeId": 0,
"materialSetId": -1,
"behaviorVariationId": 4102,
"wepmotionCategory": 41,
"isLuckCorrect": 0,
"isEnhance": 0
}
}Weapon behavior
See the item notes for verified weapon behavior.
Reinforcement and comparison
Intelligence scales sorcery power and the fire portion of its melee attack. Strength and Dexterity scale physical melee damage, with Dexterity the stronger physical contribution. The fiery melee attack does not let it cast pyromancies.
Cannot be reinforced or converted to another upgrade path. It also cannot receive pine resins or weapon-enchantment spells.
Compare equipment in this collectionIn-game description
Weapon type: Catalyst
Attack type: Thrust
Demon catalyst formed from Izalith molten
rock. Can be used as fire weapon.
The Demon Firesage was the first demon,
and the last master of the original fire
arts, before the Witch of Izalith was
engulfed by Chaos, creating pyromancy.
Where to find
Boss drop
Demon Ruins
Requirements
- Place the Lordvessel to remove the golden fog on the Firesage route.
- After Ceaseless Discharge drains the lava, cross the exposed ground and follow the cliff path past the Capra Demons into the lower Demon Ruins.
- From the bonfire near the burrowing rock worm, descend through the demons toward the large root-covered fog entrance. Enter and defeat Demon Firesage to receive the catalyst.
Notes
- Requirements and weight: Requires 12 Strength, 10 Dexterity, 10 Intelligence and weighs 4.
- Casting and melee scaling: Intelligence scales sorcery power and the fire portion of its melee attack. Strength and Dexterity scale physical melee damage, with Dexterity the stronger physical contribution. The fiery melee attack does not let it cast pyromancies.
- Dark sorceries: Its physical attack and physical scaling can contribute to the physical component of compatible dark sorceries. That interaction is separate from ordinary magical sorcery power and does not establish it as best for every spell.
- Casting: Casts sorceries, not miracles or pyromancies. Attune the spell at a bonfire and meet that spell's own Intelligence requirement as well as the catalyst's requirements. The listed melee attack is separate from spell power.
- Reinforcement: Cannot be reinforced or converted to another upgrade path. It also cannot receive pine resins or weapon-enchantment spells.