Attack and requirements
Base requirements
- strength
- 32
- dexterity
- 18
Interactive calculations are pending.
Native base attack
- Physical
- 245
- Magic
- 0
- Fire
- 0
- Lightning
- 0
Technical details
Native values and variant identities remain separate. These fields are not a final damage prediction.
{
"EquipParamWeapon:1105000": {
"weight": 14,
"attackBasePhysics": 245,
"attackBaseMagic": 0,
"attackBaseFire": 0,
"attackBaseThunder": 0,
"correctStrength": 44,
"correctAgility": 2,
"correctMagic": 0,
"correctFaith": 0,
"correctType": 0,
"properStrength": 32,
"properAgility": 18,
"properMagic": 0,
"properFaith": 0,
"reinforceTypeId": 1200,
"materialSetId": 1200,
"behaviorVariationId": 3805,
"wepmotionCategory": 38,
"isLuckCorrect": 0,
"isEnhance": 0
}
}Weapon behavior
Its overhead opening attack reaches forward, with sweeping follow-ups and a spinning two-handed strong attack. A miss can leave a stumble, so its high attack rating does not remove the need to place the hit.
Reinforcement and comparison
Physical damage scales mainly with Strength, with a much smaller Dexterity contribution. The Dexterity requirement still applies when two-handing.
Reinforce to +5 with Twinkling Titanite. There are no normal or elemental conversion branches. Cannot use resins or weapon-enchantment spells.
Compare equipment in this collectionIn-game description
Weapon type: Halberd
Attack type: Slash
Halberd of the black knights who wander
Lordran. Used to face chaos demons.
The large motion that puts the weight of the
body into the attack reflects the great size
of their adversaries long ago.
Where to find
Early enemy drop
Darkroot Basin and Tomb of the Giants
Requirements
- Reach the specified Black Knight.
- Descend the winding cliff path from Darkroot Garden into the Basin. Near the cave bonfire and Grass Crest Shield corpse, defeat the halberd knight for an early chance.
- Another halberd knight stands on a side path in the Tomb of the Giants beyond the first skeleton-beast stretch near the later bonfire. Carry a light source and watch the cliff edges.
- Black Knights outside the Kiln do not respawn, and their weapon drop is not guaranteed.
Repeatable enemy drop
Kiln of the First Flame
Requirements
- Fill the Lordvessel to open the Kiln.
- Offer the required lord souls at the Firelink Altar, then pass through the opened door and descend into the Kiln.
- Along the route to Gwyn, defeat the Black Knight carrying this weapon and inspect the loot. These knights respawn after resting. Use the correct weapon variant; a different Black Knight does not drop every Black Knight weapon.
- Return to the altar bonfire to repeat the farm. You do not need to defeat Gwyn, and finishing the final boss ends the opportunity to continue farming in this journey.
Notes
- Requirements and weight: Requires 32 Strength, 18 Dexterity and weighs 14.
- Scaling: Physical damage scales mainly with Strength, with a much smaller Dexterity contribution. The Dexterity requirement still applies when two-handing.
- Moveset: Its overhead opening attack reaches forward, with sweeping follow-ups and a spinning two-handed strong attack. A miss can leave a stumble, so its high attack rating does not remove the need to place the hit.
- Against demons: Deals additional damage to qualifying demon enemies, including Taurus and Capra Demons. This is an enemy-type bonus, not fire damage or an increase against every boss.
- Reinforcement and buffs: Reinforce to +5 with Twinkling Titanite. There are no normal or elemental conversion branches. Cannot use resins or weapon-enchantment spells.