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ASHENBORNEDARK SOULS REFERENCE

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Dark Souls Remastered · r39
Lucerne inventory iconHalberds

Weapons

Lucerne

Halberds

Requires 15 Strength, 12 Dexterity and weighs 5.5.

Weight5.5
RequiresStrength 15 · Dexterity 12
Physical base attack110
Magic base attack0

Attack and requirements

Base requirements

strength
15
dexterity
12

Interactive calculations are pending.

Native base attack

Physical
110
Magic
0
Fire
0
Lightning
0
Technical details

Native values and variant identities remain separate. These fields are not a final damage prediction.

{
    "EquipParamWeapon:1106000": {
        "weight": 5.5,
        "attackBasePhysics": 110,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 38,
        "correctAgility": 50,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 15,
        "properAgility": 12,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 0,
        "materialSetId": 0,
        "behaviorVariationId": 3802,
        "wepmotionCategory": 38,
        "isLuckCorrect": 0,
        "isEnhance": 1
    },
    "EquipParamWeapon:1106100": {
        "weight": 5.5,
        "attackBasePhysics": 110,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 38,
        "correctAgility": 50,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 15,
        "properAgility": 12,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 100,
        "materialSetId": 100,
        "behaviorVariationId": 3802,
        "wepmotionCategory": 38,
        "isLuckCorrect": 0,
        "isEnhance": 1
    },
    "EquipParamWeapon:1106200": {
        "weight": 5.5,
        "attackBasePhysics": 110,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 110,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 15,
        "properAgility": 12,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 200,
        "materialSetId": 200,
        "behaviorVariationId": 3802,
        "wepmotionCategory": 38,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1106300": {
        "weight": 5.5,
        "attackBasePhysics": 127,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 29,
        "correctAgility": 38,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 15,
        "properAgility": 12,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 300,
        "materialSetId": 300,
        "behaviorVariationId": 3802,
        "wepmotionCategory": 38,
        "isLuckCorrect": 0,
        "isEnhance": 1
    },
    "EquipParamWeapon:1106400": {
        "weight": 5.5,
        "attackBasePhysics": 83,
        "attackBaseMagic": 89,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 11,
        "correctAgility": 14,
        "correctMagic": 63,
        "correctFaith": 0,
        "correctType": 1,
        "properStrength": 15,
        "properAgility": 12,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 400,
        "materialSetId": 400,
        "behaviorVariationId": 3802,
        "wepmotionCategory": 38,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1106500": {
        "weight": 5.5,
        "attackBasePhysics": 83,
        "attackBaseMagic": 88,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 8,
        "correctAgility": 10,
        "correctMagic": 62,
        "correctFaith": 0,
        "correctType": 1,
        "properStrength": 15,
        "properAgility": 12,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 500,
        "materialSetId": 500,
        "behaviorVariationId": 3802,
        "wepmotionCategory": 38,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1106600": {
        "weight": 5.5,
        "attackBasePhysics": 74,
        "attackBaseMagic": 91,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 15,
        "correctAgility": 19,
        "correctMagic": 0,
        "correctFaith": 63,
        "correctType": 1,
        "properStrength": 15,
        "properAgility": 12,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 600,
        "materialSetId": 600,
        "behaviorVariationId": 3802,
        "wepmotionCategory": 38,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1106700": {
        "weight": 5.5,
        "attackBasePhysics": 76,
        "attackBaseMagic": 83,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 14,
        "correctAgility": 18,
        "correctMagic": 0,
        "correctFaith": 74,
        "correctType": 1,
        "properStrength": 15,
        "properAgility": 12,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 700,
        "materialSetId": 700,
        "behaviorVariationId": 3802,
        "wepmotionCategory": 38,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1106800": {
        "weight": 5.5,
        "attackBasePhysics": 110,
        "attackBaseMagic": 0,
        "attackBaseFire": 110,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 15,
        "properAgility": 12,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 800,
        "materialSetId": 800,
        "behaviorVariationId": 3802,
        "wepmotionCategory": 38,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:1106900": {
        "weight": 5.5,
        "attackBasePhysics": 96,
        "attackBaseMagic": 0,
        "attackBaseFire": 110,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 15,
        "properAgility": 12,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 900,
        "materialSetId": 900,
        "behaviorVariationId": 3802,
        "wepmotionCategory": 38,
        "isLuckCorrect": 1,
        "isEnhance": 0
    }
}

Weapon behavior

See the item notes for verified weapon behavior.

Reinforcement and comparison

Strength and Dexterity improve physical attack, with Dexterity the stronger contribution.

Normal reinforcement reaches +15. Andre needs the Large Ember for +5 to +6 and the Very Large Ember for +10 to +11. Normal, Raw and Crystal versions can use resins and weapon-enchantment spells. Crystal reinforcement prevents ordinary repairs.

Magic and Enchanted add magical damage with Intelligence scaling; Divine and Occult use Faith. Fire and Lightning remove attribute scaling, while Chaos gains damage from held Humanity up to 10. These magical and elemental versions cannot receive temporary weapon coatings.

Compare equipment in this collection

In-game description

Weapon type: Halberd
Attack type: Thrust

Halberd with a large, hard beak-like
protrusion. Inflicts thrust damage.
Instead of thrusting like a spear, the
wielder of the Lucerne aims to club
the head with its hard beak.



Where to find

Corpse pickup

The Catacombs

Requirements

  • Open the way past the first Catacombs bonfire switch.
  1. Enter the Catacombs from Firelink's graveyard. Descend to the first bonfire room, deal with the necromancer and operate the switch to open the next passage.
  2. Continue into the early open chasm area and inspect the nearby side alcove guarded by two skeletons. Loot its corpse for Lucerne before continuing deeper across the bridge routes.

Notes

  • Requirements and weight: Requires 15 Strength, 12 Dexterity and weighs 5.5.
  • Scaling: Strength and Dexterity improve physical attack, with Dexterity the stronger contribution.
  • Thrust damage from swings: Its hammer-like chopping attacks deal thrust damage. Physical thrust counter hits can therefore benefit from the Leo Ring, even though the animation is a downward chop rather than a spear poke.
  • Miss recovery: A missed hit can cause a stumbling recovery. The long head gives reach but does not make the entire haft a safe striking surface in every position.
  • Reinforcement and weapon buffs: Normal reinforcement reaches +15. Andre needs the Large Ember for +5 to +6 and the Very Large Ember for +10 to +11. Normal, Raw and Crystal versions can use resins and weapon-enchantment spells. Crystal reinforcement prevents ordinary repairs.
  • Other upgrade paths: Magic and Enchanted add magical damage with Intelligence scaling; Divine and Occult use Faith. Fire and Lightning remove attribute scaling, while Chaos gains damage from held Humanity up to 10. These magical and elemental versions cannot receive temporary weapon coatings.