Attack and requirements
Base requirements
- strength
- 16
Interactive calculations are pending.
Native base attack
- Physical
- 120
- Magic
- 0
- Fire
- 0
- Lightning
- 200
Technical details
Native values and variant identities remain separate. These fields are not a final damage prediction.
{
"EquipParamWeapon:811000": {
"weight": 6,
"attackBasePhysics": 120,
"attackBaseMagic": 0,
"attackBaseFire": 0,
"attackBaseThunder": 200,
"correctStrength": 35,
"correctAgility": 0,
"correctMagic": 0,
"correctFaith": 0,
"correctType": 0,
"properStrength": 16,
"properAgility": 0,
"properMagic": 0,
"properFaith": 0,
"reinforceTypeId": 1200,
"materialSetId": 1200,
"behaviorVariationId": 3302,
"wepmotionCategory": 33,
"isLuckCorrect": 0,
"isEnhance": 0
}
}Weapon behavior
The strong sequence includes a leaping smash. It is heavier than a small club, and a missed hammer swing can leave a vulnerable recovery.
Reinforcement and comparison
In-game description
Weapon type: Hammer
Attack type: Strike
Wooden hammer of the giant blacksmith in
Anor Londo who handles lightning weapons.
The giant blacksmith forges with this wooden
hammer, as it would be hazardous to handle
lightning weapons with metals.
Where to find
NPC drop
Anor Londo
Requirements
- Reach the Giant Blacksmith.
- In the main cathedral hall, reach the upper walkway beside the Silver Knight archer. Cross into the side building and descend the spiral stairs to the Giant Blacksmith.
- Killing him drops the hammer. Complete needed boss-soul forging, special modifications and shopping before choosing this route.
- His death removes boss-soul forging for the remainder of the journey. The hammer is not sold in his inventory.
Notes
- Requirements and weight: Requires 16 Strength and weighs 6.
- Split damage: Deals physical and lightning damage. Strength scales the physical part; extra Faith does not scale the lightning part.
- Moveset: The strong sequence includes a leaping smash. It is heavier than a small club, and a missed hammer swing can leave a vulnerable recovery.
- Reinforcement and buffs: Reinforce to +5 with Twinkling Titanite. There are no normal or elemental conversion branches. Cannot use resins or weapon-enchantment spells.