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ASHENBORNEDARK SOULS REFERENCE

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Dark Souls Remastered · r39
Pickaxe inventory iconHammers

Weapons

Pickaxe

Hammers

Requires 14 Strength and weighs 5.

Weight5
RequiresStrength 14
Physical base attack89
Magic base attack0

Attack and requirements

Base requirements

strength
14

Interactive calculations are pending.

Native base attack

Physical
89
Magic
0
Fire
0
Lightning
0
Technical details

Native values and variant identities remain separate. These fields are not a final damage prediction.

{
    "EquipParamWeapon:804000": {
        "weight": 5,
        "attackBasePhysics": 89,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 88,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 14,
        "properAgility": 0,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 0,
        "materialSetId": 0,
        "behaviorVariationId": 3303,
        "wepmotionCategory": 33,
        "isLuckCorrect": 0,
        "isEnhance": 1
    },
    "EquipParamWeapon:804100": {
        "weight": 5,
        "attackBasePhysics": 89,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 88,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 14,
        "properAgility": 0,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 100,
        "materialSetId": 100,
        "behaviorVariationId": 3303,
        "wepmotionCategory": 33,
        "isLuckCorrect": 0,
        "isEnhance": 1
    },
    "EquipParamWeapon:804200": {
        "weight": 5,
        "attackBasePhysics": 89,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 89,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 14,
        "properAgility": 0,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 200,
        "materialSetId": 200,
        "behaviorVariationId": 3303,
        "wepmotionCategory": 33,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:804300": {
        "weight": 5,
        "attackBasePhysics": 102,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 66,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 14,
        "properAgility": 0,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 300,
        "materialSetId": 300,
        "behaviorVariationId": 3303,
        "wepmotionCategory": 33,
        "isLuckCorrect": 0,
        "isEnhance": 1
    },
    "EquipParamWeapon:804400": {
        "weight": 5,
        "attackBasePhysics": 67,
        "attackBaseMagic": 72,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 25,
        "correctAgility": 0,
        "correctMagic": 63,
        "correctFaith": 0,
        "correctType": 1,
        "properStrength": 14,
        "properAgility": 0,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 400,
        "materialSetId": 400,
        "behaviorVariationId": 3303,
        "wepmotionCategory": 33,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:804500": {
        "weight": 5,
        "attackBasePhysics": 67,
        "attackBaseMagic": 71,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 18,
        "correctAgility": 0,
        "correctMagic": 62,
        "correctFaith": 0,
        "correctType": 1,
        "properStrength": 14,
        "properAgility": 0,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 500,
        "materialSetId": 500,
        "behaviorVariationId": 3303,
        "wepmotionCategory": 33,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:804600": {
        "weight": 5,
        "attackBasePhysics": 60,
        "attackBaseMagic": 73,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 34,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 63,
        "correctType": 1,
        "properStrength": 14,
        "properAgility": 0,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 600,
        "materialSetId": 600,
        "behaviorVariationId": 3303,
        "wepmotionCategory": 33,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:804700": {
        "weight": 5,
        "attackBasePhysics": 61,
        "attackBaseMagic": 67,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 32,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 74,
        "correctType": 1,
        "properStrength": 14,
        "properAgility": 0,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 700,
        "materialSetId": 700,
        "behaviorVariationId": 3303,
        "wepmotionCategory": 33,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:804800": {
        "weight": 5,
        "attackBasePhysics": 89,
        "attackBaseMagic": 0,
        "attackBaseFire": 89,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 14,
        "properAgility": 0,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 800,
        "materialSetId": 800,
        "behaviorVariationId": 3303,
        "wepmotionCategory": 33,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:804900": {
        "weight": 5,
        "attackBasePhysics": 77,
        "attackBaseMagic": 0,
        "attackBaseFire": 89,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 14,
        "properAgility": 0,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 900,
        "materialSetId": 900,
        "behaviorVariationId": 3303,
        "wepmotionCategory": 33,
        "isLuckCorrect": 1,
        "isEnhance": 0
    }
}

Weapon behavior

See the item notes for verified weapon behavior.

Reinforcement and comparison

Physical damage scales only with Strength. Its attacks deal thrust damage despite using a hammer-style swing, allowing physical thrust-counter interactions such as the Leo Ring bonus.

Normal reinforcement reaches +15. Andre needs the Large Ember for +5 to +6 and the Very Large Ember for +10 to +11. Normal, Raw and Crystal versions can use resins and weapon-enchantment spells. Crystal reinforcement prevents ordinary repairs.

Magic and Enchanted add magical damage with Intelligence scaling; Divine and Occult use Faith. Fire and Lightning remove attribute scaling, while Chaos gains damage from held Humanity up to 10. These magical and elemental versions cannot receive temporary weapon coatings.

Compare equipment in this collection

In-game description

Weapon type: Hammer
Attack type: Thrust

Traditionally a mining tool, but the hard
cone on the pommel is effective in battle.

A downward swing of the Pickaxe can crush
stone; a human head would be an afterthought.






Where to find

Enemy drop

Blighttown

Requirements

  • Reach boulder-throwing Infested Barbarians in the swamp.
  1. From the drainage-tunnel bonfire, cross toward Quelaag's pale mound and the boulder-throwing giants. Defeat the boulder carriers and inspect their loot.
  2. Rest at a bonfire for repeat attempts. The club-carrying barbarians instead drop Large Club.

Notes

  • Requirements and weight: Requires 14 Strength and weighs 5.
  • Scaling and damage type: Physical damage scales only with Strength. Its attacks deal thrust damage despite using a hammer-style swing, allowing physical thrust-counter interactions such as the Leo Ring bonus.
  • Handling: Its shorter reach differs from the Warpick. A missed swing can leave a stumbling recovery, and it does not share the heavy poise damage of every other hammer simply because of its menu category.
  • Reinforcement and weapon buffs: Normal reinforcement reaches +15. Andre needs the Large Ember for +5 to +6 and the Very Large Ember for +10 to +11. Normal, Raw and Crystal versions can use resins and weapon-enchantment spells. Crystal reinforcement prevents ordinary repairs.
  • Other upgrade paths: Magic and Enchanted add magical damage with Intelligence scaling; Divine and Occult use Faith. Fire and Lightning remove attribute scaling, while Chaos gains damage from held Humanity up to 10. These magical and elemental versions cannot receive temporary weapon coatings.