Reference values
Technical details
Native values and variant identities remain separate. These fields are not a final damage prediction.
{
"EquipParamProtector:113000": {
"weight": 4,
"defensePhysics": 14,
"defenseSlash": 15,
"defenseBlow": -5,
"defenseThrust": 0,
"defenseMagic": 10,
"defenseFire": 11,
"defenseThunder": 7,
"saDurability": 6,
"resistPoison": 6,
"resistDisease": 6,
"resistBlood": 8,
"resistCurse": 5,
"reinforceTypeId": 0,
"headEquip": 0,
"bodyEquip": 0,
"armEquip": 0,
"legEquip": 1
}
}In-game description
Strange boots from the ancient land of Zena,
birthplace of the curious dealer Domhnall.
The inlaid silver rings symbolize an
explorer.
Where to find
Merchant purchase
Depths / Firelink Shrine
Cost: 10000 Souls · Stock: ∞
Requirements
- Keep Domhnall of Zena alive and friendly.
- His first shop is in the Depths, beside the large door leading to Blighttown and near the approach to the Gaping Dragon arena.
- After both Bells of Awakening have been rung, return to Firelink Shrine. Walk up the aqueduct route toward Undead Burg and look beneath it for his seated figure. Carefully jump from the approach onto his ledge.
- Open the purchase menu and buy Boots of the Explorer.
Notes
- Weight and poise: Equips on the legs, weighs 4 and provides 6 poise. Poise helps resist stagger; it does not reduce health damage.
- Physical protection: Provides 14 normal physical defense at base reinforcement. Its strongest physical protection at this level is against slash damage. Different attack types use different physical defenses.
- Protection: At base reinforcement, its elemental defense is 10 magic, 11 fire, 7 lightning. Fire is its strongest elemental defense at this level. Defense values are not percentages of incoming damage blocked.
- Status resistance: Adds 8 bleed, 6 poison and 5 curse resistance at base reinforcement. These help resist buildup; they do not cure an existing status.
- Reinforcement: Cannot be reinforced. Its listed protection is not a starting point for a later +5 or +10 version.
- Buying the outfit: These are Domhnall's own clothes, but he sells them while alive. Killing him is unnecessary and removes his shop.
- Uneven protection: The armored helm and chest provide poise; the lighter gloves and boots do not. The outfit cannot be reinforced.