Starting equipment
Northern Undead Asylum
Requirements
- Choose Knight at character creation.
- Collect the Knight starting weapon during the asylum tutorial.
Sign in to access your account. Public wiki browsing is available without an account.
Development preview. Public browsing is available. Editing and uploads are restricted.
Weapons
Requires 10 Strength, 10 Dexterity and weighs 3.0.
Base requirements
Interactive calculations are pending.
Native base attack
Native values and variant identities remain separate. These fields are not a final damage prediction.
{
"EquipParamWeapon:202000": {
"weight": 3,
"attackBasePhysics": 82,
"attackBaseMagic": 0,
"attackBaseFire": 0,
"attackBaseThunder": 0,
"correctStrength": 51,
"correctAgility": 51,
"correctMagic": 0,
"correctFaith": 0,
"correctType": 0,
"properStrength": 10,
"properAgility": 10,
"properMagic": 0,
"properFaith": 0,
"reinforceTypeId": 0,
"materialSetId": 0,
"behaviorVariationId": 2301,
"wepmotionCategory": 23,
"isLuckCorrect": 0,
"isEnhance": 1
},
"EquipParamWeapon:202100": {
"weight": 3,
"attackBasePhysics": 82,
"attackBaseMagic": 0,
"attackBaseFire": 0,
"attackBaseThunder": 0,
"correctStrength": 51,
"correctAgility": 51,
"correctMagic": 0,
"correctFaith": 0,
"correctType": 0,
"properStrength": 10,
"properAgility": 10,
"properMagic": 0,
"properFaith": 0,
"reinforceTypeId": 100,
"materialSetId": 100,
"behaviorVariationId": 2301,
"wepmotionCategory": 23,
"isLuckCorrect": 0,
"isEnhance": 1
},
"EquipParamWeapon:202200": {
"weight": 3,
"attackBasePhysics": 82,
"attackBaseMagic": 0,
"attackBaseFire": 0,
"attackBaseThunder": 82,
"correctStrength": 0,
"correctAgility": 0,
"correctMagic": 0,
"correctFaith": 0,
"correctType": 0,
"properStrength": 10,
"properAgility": 10,
"properMagic": 0,
"properFaith": 0,
"reinforceTypeId": 200,
"materialSetId": 200,
"behaviorVariationId": 2301,
"wepmotionCategory": 23,
"isLuckCorrect": 0,
"isEnhance": 0
},
"EquipParamWeapon:202300": {
"weight": 3,
"attackBasePhysics": 94,
"attackBaseMagic": 0,
"attackBaseFire": 0,
"attackBaseThunder": 0,
"correctStrength": 38,
"correctAgility": 38,
"correctMagic": 0,
"correctFaith": 0,
"correctType": 0,
"properStrength": 10,
"properAgility": 10,
"properMagic": 0,
"properFaith": 0,
"reinforceTypeId": 300,
"materialSetId": 300,
"behaviorVariationId": 2301,
"wepmotionCategory": 23,
"isLuckCorrect": 0,
"isEnhance": 1
},
"EquipParamWeapon:202400": {
"weight": 3,
"attackBasePhysics": 62,
"attackBaseMagic": 67,
"attackBaseFire": 0,
"attackBaseThunder": 0,
"correctStrength": 14,
"correctAgility": 14,
"correctMagic": 73,
"correctFaith": 0,
"correctType": 1,
"properStrength": 10,
"properAgility": 10,
"properMagic": 0,
"properFaith": 0,
"reinforceTypeId": 400,
"materialSetId": 400,
"behaviorVariationId": 2301,
"wepmotionCategory": 23,
"isLuckCorrect": 0,
"isEnhance": 0
},
"EquipParamWeapon:202500": {
"weight": 3,
"attackBasePhysics": 62,
"attackBaseMagic": 66,
"attackBaseFire": 0,
"attackBaseThunder": 0,
"correctStrength": 10,
"correctAgility": 10,
"correctMagic": 72,
"correctFaith": 0,
"correctType": 1,
"properStrength": 10,
"properAgility": 10,
"properMagic": 0,
"properFaith": 0,
"reinforceTypeId": 500,
"materialSetId": 500,
"behaviorVariationId": 2301,
"wepmotionCategory": 23,
"isLuckCorrect": 0,
"isEnhance": 0
},
"EquipParamWeapon:202600": {
"weight": 3,
"attackBasePhysics": 55,
"attackBaseMagic": 68,
"attackBaseFire": 0,
"attackBaseThunder": 0,
"correctStrength": 20,
"correctAgility": 20,
"correctMagic": 0,
"correctFaith": 73,
"correctType": 1,
"properStrength": 10,
"properAgility": 10,
"properMagic": 0,
"properFaith": 0,
"reinforceTypeId": 600,
"materialSetId": 600,
"behaviorVariationId": 2301,
"wepmotionCategory": 23,
"isLuckCorrect": 0,
"isEnhance": 0
},
"EquipParamWeapon:202700": {
"weight": 3,
"attackBasePhysics": 56,
"attackBaseMagic": 62,
"attackBaseFire": 0,
"attackBaseThunder": 0,
"correctStrength": 18,
"correctAgility": 18,
"correctMagic": 0,
"correctFaith": 86,
"correctType": 1,
"properStrength": 10,
"properAgility": 10,
"properMagic": 0,
"properFaith": 0,
"reinforceTypeId": 700,
"materialSetId": 700,
"behaviorVariationId": 2301,
"wepmotionCategory": 23,
"isLuckCorrect": 0,
"isEnhance": 0
},
"EquipParamWeapon:202800": {
"weight": 3,
"attackBasePhysics": 82,
"attackBaseMagic": 0,
"attackBaseFire": 82,
"attackBaseThunder": 0,
"correctStrength": 0,
"correctAgility": 0,
"correctMagic": 0,
"correctFaith": 0,
"correctType": 0,
"properStrength": 10,
"properAgility": 10,
"properMagic": 0,
"properFaith": 0,
"reinforceTypeId": 800,
"materialSetId": 800,
"behaviorVariationId": 2301,
"wepmotionCategory": 23,
"isLuckCorrect": 0,
"isEnhance": 0
},
"EquipParamWeapon:202900": {
"weight": 3,
"attackBasePhysics": 72,
"attackBaseMagic": 0,
"attackBaseFire": 82,
"attackBaseThunder": 0,
"correctStrength": 0,
"correctAgility": 0,
"correctMagic": 0,
"correctFaith": 0,
"correctType": 0,
"properStrength": 10,
"properAgility": 10,
"properMagic": 0,
"properFaith": 0,
"reinforceTypeId": 900,
"materialSetId": 900,
"behaviorVariationId": 2301,
"wepmotionCategory": 23,
"isLuckCorrect": 1,
"isEnhance": 0
}
}Its standing strong attacks sweep horizontally instead of using the Longsword's opening thrust. This covers more space in front of you, but nearby walls can interrupt the swing.
Normal physical damage scales equally strongly with Strength and Dexterity at base reinforcement. There is no spellcasting or Faith bonus simply because Knight starts with it.
Normal reinforcement reaches +15. Andre needs the Large Ember for +5 to +6 and the Very Large Ember for +10 to +11. Normal, Raw and Crystal versions can use resins and weapon-enchantment spells. Crystal reinforcement prevents ordinary repairs.
Magic and Enchanted add magical damage with Intelligence scaling; Divine and Occult use Faith. Fire and Lightning remove attribute scaling, while Chaos gains damage from held Humanity up to 10. These magical and elemental versions cannot receive temporary weapon coatings.
Compare equipment in this collectionWeapon type: Straight Sword
Attack type: Regular
The wide blade of this straight sword
emphasizes slicing and has no thrust attack.
The horizontal sweeping motion makes this
sword effective against multiple enemies.
Starting equipment
Merchant purchase
Cost: 1000 Souls · Stock: ∞
Straight Swords
Straight Swords
Straight Swords
Straight Swords
Straight Swords
Straight Swords