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ASHENBORNEDARK SOULS REFERENCE

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Dark Souls Remastered · r39
Dark Sword inventory iconStraight Swords

Weapons

Dark Sword

Straight Swords

Requires 16 Strength, 16 Dexterity and weighs 6.

Weight6
RequiresStrength 16 · Dexterity 16
Physical base attack82
Magic base attack0

Attack and requirements

Base requirements

strength
16
dexterity
16

Interactive calculations are pending.

Native base attack

Physical
82
Magic
0
Fire
0
Lightning
0
Technical details

Native values and variant identities remain separate. These fields are not a final damage prediction.

{
    "EquipParamWeapon:210000": {
        "weight": 6,
        "attackBasePhysics": 82,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 51,
        "correctAgility": 51,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 16,
        "properAgility": 16,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 0,
        "materialSetId": 0,
        "behaviorVariationId": 2304,
        "wepmotionCategory": 23,
        "isLuckCorrect": 0,
        "isEnhance": 1
    },
    "EquipParamWeapon:210100": {
        "weight": 6,
        "attackBasePhysics": 82,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 51,
        "correctAgility": 51,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 16,
        "properAgility": 16,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 100,
        "materialSetId": 100,
        "behaviorVariationId": 2304,
        "wepmotionCategory": 23,
        "isLuckCorrect": 0,
        "isEnhance": 1
    },
    "EquipParamWeapon:210200": {
        "weight": 6,
        "attackBasePhysics": 82,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 82,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 16,
        "properAgility": 16,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 200,
        "materialSetId": 200,
        "behaviorVariationId": 2304,
        "wepmotionCategory": 23,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:210300": {
        "weight": 6,
        "attackBasePhysics": 94,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 38,
        "correctAgility": 38,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 16,
        "properAgility": 16,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 300,
        "materialSetId": 300,
        "behaviorVariationId": 2304,
        "wepmotionCategory": 23,
        "isLuckCorrect": 0,
        "isEnhance": 1
    },
    "EquipParamWeapon:210400": {
        "weight": 6,
        "attackBasePhysics": 62,
        "attackBaseMagic": 67,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 14,
        "correctAgility": 14,
        "correctMagic": 73,
        "correctFaith": 0,
        "correctType": 1,
        "properStrength": 16,
        "properAgility": 16,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 400,
        "materialSetId": 400,
        "behaviorVariationId": 2304,
        "wepmotionCategory": 23,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:210500": {
        "weight": 6,
        "attackBasePhysics": 62,
        "attackBaseMagic": 66,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 10,
        "correctAgility": 10,
        "correctMagic": 72,
        "correctFaith": 0,
        "correctType": 1,
        "properStrength": 16,
        "properAgility": 16,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 500,
        "materialSetId": 500,
        "behaviorVariationId": 2304,
        "wepmotionCategory": 23,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:210600": {
        "weight": 6,
        "attackBasePhysics": 55,
        "attackBaseMagic": 68,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 20,
        "correctAgility": 20,
        "correctMagic": 0,
        "correctFaith": 73,
        "correctType": 1,
        "properStrength": 16,
        "properAgility": 16,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 600,
        "materialSetId": 600,
        "behaviorVariationId": 2304,
        "wepmotionCategory": 23,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:210700": {
        "weight": 6,
        "attackBasePhysics": 56,
        "attackBaseMagic": 62,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 18,
        "correctAgility": 18,
        "correctMagic": 0,
        "correctFaith": 86,
        "correctType": 1,
        "properStrength": 16,
        "properAgility": 16,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 700,
        "materialSetId": 700,
        "behaviorVariationId": 2304,
        "wepmotionCategory": 23,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:210800": {
        "weight": 6,
        "attackBasePhysics": 82,
        "attackBaseMagic": 0,
        "attackBaseFire": 82,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 16,
        "properAgility": 16,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 800,
        "materialSetId": 800,
        "behaviorVariationId": 2304,
        "wepmotionCategory": 23,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:210900": {
        "weight": 6,
        "attackBasePhysics": 72,
        "attackBaseMagic": 0,
        "attackBaseFire": 82,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 16,
        "properAgility": 16,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 900,
        "materialSetId": 900,
        "behaviorVariationId": 2304,
        "wepmotionCategory": 23,
        "isLuckCorrect": 1,
        "isEnhance": 0
    }
}

Weapon behavior

Has distinctive delayed strong slashes rather than simply copying every Longsword attack. Its weight of 6 and 16/16 requirements are high for a straight sword.

Reinforcement and comparison

Strength and Dexterity have equal normal-path physical scaling coefficients. Intelligence and Faith do not scale the normal sword.

Normal reinforcement reaches +15. Andre needs the Large Ember for +5 to +6 and the Very Large Ember for +10 to +11. Normal, Raw and Crystal versions can use resins and weapon-enchantment spells. Crystal reinforcement prevents ordinary repairs.

Magic and Enchanted add magical damage with Intelligence scaling; Divine and Occult use Faith. Fire and Lightning remove attribute scaling, while Chaos gains damage from held Humanity up to 10. These magical and elemental versions cannot receive temporary weapon coatings.

Compare equipment in this collection

In-game description

Weapon type: Straight Sword
Attack type: Regular

The sword of the knights of the Four Kings of
New Londo. Its blade is wide and thick, and
it is wielded in an unusual manner.
When the Four Kings were seduced by evil,
their knights became Darkwraiths, servants
of the Dark who wielded these darkswords.

Where to find

Covenant reward

The Abyss

Requirements

  • Join the Darkwraith covenant.
  • Keep Kaathe available for offerings.
  1. Obtain the Lordvessel but leave it unplaced. Defeat Sif for the Covenant of Artorias ring. In New Londo, speak to Ingward on the ghost-house roof to receive the Key to the Seal, then use it to open the floodgate and drain the lower ruins.
  2. Equip the Covenant of Artorias ring, pass through the Four Kings fog and descend into the Abyss. Keep the ring on and defeat the Four Kings before placing the Lordvessel.
  3. Speak to Kaathe in the Abyss, accept his proposal and follow his Lordvessel instructions. Return with him and join the Darkwraith covenant. Placing the Lordvessel for Frampt before this route prevents this meeting.
  4. Offer a total of 30 held Humanity to reach Darkwraith rank +2 and receive the Dark Sword with the Dark Set. The threshold is 30 total, not 30 more after the first 10.
  5. Spend Humanity from the counter beside your health bar for offerings. Unused Humanity items must first be consumed to enter that counter.
  • Leaving or betraying a covenant can reduce credited offerings. Do not assume a previous partial total survives every covenant change.

Notes

  • Requirements and weight: Requires 16 Strength, 16 Dexterity and weighs 6.
  • Scaling: Strength and Dexterity have equal normal-path physical scaling coefficients. Intelligence and Faith do not scale the normal sword.
  • Moveset: Has distinctive delayed strong slashes rather than simply copying every Longsword attack. Its weight of 6 and 16/16 requirements are high for a straight sword.
  • Source distinction: The sword is a covenant-rank reward. Ordinary New Londo Darkwraiths can drop Dark Hand, but do not drop this sword just because they wield one.
  • Reinforcement and weapon buffs: Normal reinforcement reaches +15. Andre needs the Large Ember for +5 to +6 and the Very Large Ember for +10 to +11. Normal, Raw and Crystal versions can use resins and weapon-enchantment spells. Crystal reinforcement prevents ordinary repairs.
  • Other upgrade paths: Magic and Enchanted add magical damage with Intelligence scaling; Divine and Occult use Faith. Fire and Lightning remove attribute scaling, while Chaos gains damage from held Humanity up to 10. These magical and elemental versions cannot receive temporary weapon coatings.