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ASHENBORNEDARK SOULS REFERENCE

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Dark Souls Remastered · r39
Broken Straight Sword inventory iconStraight Swords

Weapons

Broken Straight Sword

Straight Swords

Requires 8 Strength, 8 Dexterity and weighs 2.

Weight2
RequiresStrength 8 · Dexterity 8
Physical base attack40
Magic base attack0

Attack and requirements

Base requirements

strength
8
dexterity
8

Interactive calculations are pending.

Native base attack

Physical
40
Magic
0
Fire
0
Lightning
0
Technical details

Native values and variant identities remain separate. These fields are not a final damage prediction.

{
    "EquipParamWeapon:203000": {
        "weight": 2,
        "attackBasePhysics": 40,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 38,
        "correctAgility": 50,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 8,
        "properAgility": 8,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 0,
        "materialSetId": 0,
        "behaviorVariationId": 2300,
        "wepmotionCategory": 23,
        "isLuckCorrect": 0,
        "isEnhance": 1
    },
    "EquipParamWeapon:203100": {
        "weight": 2,
        "attackBasePhysics": 40,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 38,
        "correctAgility": 50,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 8,
        "properAgility": 8,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 100,
        "materialSetId": 100,
        "behaviorVariationId": 2300,
        "wepmotionCategory": 23,
        "isLuckCorrect": 0,
        "isEnhance": 1
    },
    "EquipParamWeapon:203200": {
        "weight": 2,
        "attackBasePhysics": 40,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 40,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 8,
        "properAgility": 8,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 200,
        "materialSetId": 200,
        "behaviorVariationId": 2300,
        "wepmotionCategory": 23,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:203300": {
        "weight": 2,
        "attackBasePhysics": 46,
        "attackBaseMagic": 0,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 29,
        "correctAgility": 38,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 8,
        "properAgility": 8,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 300,
        "materialSetId": 300,
        "behaviorVariationId": 2300,
        "wepmotionCategory": 23,
        "isLuckCorrect": 0,
        "isEnhance": 1
    },
    "EquipParamWeapon:203400": {
        "weight": 2,
        "attackBasePhysics": 30,
        "attackBaseMagic": 33,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 11,
        "correctAgility": 14,
        "correctMagic": 63,
        "correctFaith": 0,
        "correctType": 1,
        "properStrength": 8,
        "properAgility": 8,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 400,
        "materialSetId": 400,
        "behaviorVariationId": 2300,
        "wepmotionCategory": 23,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:203500": {
        "weight": 2,
        "attackBasePhysics": 30,
        "attackBaseMagic": 32,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 8,
        "correctAgility": 10,
        "correctMagic": 62,
        "correctFaith": 0,
        "correctType": 1,
        "properStrength": 8,
        "properAgility": 8,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 500,
        "materialSetId": 500,
        "behaviorVariationId": 2300,
        "wepmotionCategory": 23,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:203600": {
        "weight": 2,
        "attackBasePhysics": 27,
        "attackBaseMagic": 33,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 15,
        "correctAgility": 19,
        "correctMagic": 0,
        "correctFaith": 63,
        "correctType": 1,
        "properStrength": 8,
        "properAgility": 8,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 600,
        "materialSetId": 600,
        "behaviorVariationId": 2300,
        "wepmotionCategory": 23,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:203700": {
        "weight": 2,
        "attackBasePhysics": 27,
        "attackBaseMagic": 30,
        "attackBaseFire": 0,
        "attackBaseThunder": 0,
        "correctStrength": 14,
        "correctAgility": 18,
        "correctMagic": 0,
        "correctFaith": 74,
        "correctType": 1,
        "properStrength": 8,
        "properAgility": 8,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 700,
        "materialSetId": 700,
        "behaviorVariationId": 2300,
        "wepmotionCategory": 23,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:203800": {
        "weight": 2,
        "attackBasePhysics": 40,
        "attackBaseMagic": 0,
        "attackBaseFire": 40,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 8,
        "properAgility": 8,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 800,
        "materialSetId": 800,
        "behaviorVariationId": 2300,
        "wepmotionCategory": 23,
        "isLuckCorrect": 0,
        "isEnhance": 0
    },
    "EquipParamWeapon:203900": {
        "weight": 2,
        "attackBasePhysics": 35,
        "attackBaseMagic": 0,
        "attackBaseFire": 41,
        "attackBaseThunder": 0,
        "correctStrength": 0,
        "correctAgility": 0,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 8,
        "properAgility": 8,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 900,
        "materialSetId": 900,
        "behaviorVariationId": 2300,
        "wepmotionCategory": 23,
        "isLuckCorrect": 1,
        "isEnhance": 0
    }
}

Weapon behavior

See the item notes for verified weapon behavior.

Reinforcement and comparison

Both Strength and Dexterity provide modest physical scaling, with Dexterity stronger. Its low base attack and very short broken blade limit ordinary combat damage.

Normal reinforcement reaches +15. Andre needs the Large Ember for +5 to +6 and the Very Large Ember for +10 to +11. Normal, Raw and Crystal versions can use resins and weapon-enchantment spells. Crystal reinforcement prevents ordinary repairs.

Magic and Enchanted add magical damage with Intelligence scaling; Divine and Occult use Faith. Fire and Lightning remove attribute scaling, while Chaos gains damage from held Humanity up to 10. These magical and elemental versions cannot receive temporary weapon coatings.

Compare equipment in this collection

In-game description

Weapon type: Straight Sword
Attack type: Regular/Thrust

Half of the blade of this straight sword is
broken off.

Only the completely Hollowed would even
consider using this as a weapon.

Where to find

Enemy drop

Hollow and Infested Ghoul areas

Requirements

  • Reach sword-carrying unarmored Hollows or Infested Ghouls.
  1. Defeat sword-carrying unarmored Hollows in early areas or sword-carrying Infested Ghouls in Blighttown and inspect their loot.
  2. Repeat against respawning examples if needed. The armored Hollow Warriors in Undead Burg can drop Shortsword instead, and the starting Straight Sword Hilt is a different item.

Notes

  • Requirements and weight: Requires 8 Strength, 8 Dexterity and weighs 2.
  • Scaling and reach: Both Strength and Dexterity provide modest physical scaling, with Dexterity stronger. Its low base attack and very short broken blade limit ordinary combat damage.
  • Artorias recipe: A normal +10 Broken Straight Sword can create the physical-and-magical Greatsword of Artorias with Sif's soul. It does not make the cursed version. The +10 weapon and soul are consumed.
  • Reinforcement and weapon buffs: Normal reinforcement reaches +15. Andre needs the Large Ember for +5 to +6 and the Very Large Ember for +10 to +11. Normal, Raw and Crystal versions can use resins and weapon-enchantment spells. Crystal reinforcement prevents ordinary repairs.
  • Other upgrade paths: Magic and Enchanted add magical damage with Intelligence scaling; Divine and Occult use Faith. Fire and Lightning remove attribute scaling, while Chaos gains damage from held Humanity up to 10. These magical and elemental versions cannot receive temporary weapon coatings.