Reference values
Technical details
Native values and variant identities remain separate. These fields are not a final damage prediction.
{
"EquipParamProtector:511000": {
"weight": 10.899999618530273,
"defensePhysics": 37,
"defenseSlash": 22,
"defenseBlow": -2,
"defenseThrust": -4,
"defenseMagic": 15,
"defenseFire": 18,
"defenseThunder": 15,
"saDurability": 16,
"resistPoison": 16,
"resistDisease": 16,
"resistBlood": 20,
"resistCurse": 0,
"reinforceTypeId": 0,
"headEquip": 0,
"bodyEquip": 1,
"armEquip": 0,
"legEquip": 0
}
}In-game description
Armor worn by the knights of the ancient
kingdom of Balder. It is made from thick
iron plates.
Balder was the homeland of the Knight
King Rendal, but it came to ruin after a
great many Undead were spawned.
Where to find
Merchant purchase
Sen's Fortress
Cost: 8000 Souls · Stock: ∞
Requirements
- Ring both Bells of Awakening and reach the rooftops.
- Keep the Crestfallen Merchant alive and friendly.
- Reach the fortress rooftops after passing the swinging blades and boulder passages.
- Find the narrow bridge with a missing section leading to a separate tower. Jump the gap, enter the tower and speak to the seated merchant.
- Open the purchase menu and buy Balder Armor.
- The tower jump has a fatal drop. The merchant is separate from the friendly knight sitting inside the fortress.
Enemy drop
Undead Parish / Sen's Fortress
- From the Parish church bonfire above Andre, cross the bridge back into the church and find the thin knights in worn plate armor. Defeat the Balder Knights and collect their drops.
- Rest at the bonfire to respawn them and repeat. Each piece is a separate drop, so one kill does not guarantee the entire outfit.
Notes
- Weight and poise: Equips on the chest, weighs 10.9 and provides 16 poise. Poise helps resist stagger; it does not reduce health damage.
- Physical protection: Provides 37 normal physical defense at base reinforcement. Its strongest physical protection at this level is against slash damage. Different attack types use different physical defenses.
- Protection: At base reinforcement, its elemental defense is 15 magic, 18 fire, 15 lightning. Fire is its strongest elemental defense at this level. Defense values are not percentages of incoming damage blocked.
- Status resistance: Adds 20 bleed, 16 poison and 0 curse resistance at base reinforcement. These help resist buildup; they do not cure an existing status.
- Reinforcement: Reinforce to +10 using Titanite Shards, Large Titanite Shards, Titanite Chunks and a Titanite Slab. Reinforcement improves defenses and resistances without changing weight, poise or maximum durability. Armor does not use weapon embers or elemental conversion paths.
- Farming: The merchant offers a purchase alternative to random drops. Balder equipment comes from Balder Knights, not ordinary Hollow soldiers.