Reference values
Technical details
Native values and variant identities remain separate. These fields are not a final damage prediction.
{
"EquipParamProtector:701000": {
"weight": 4.5,
"defensePhysics": 27,
"defenseSlash": 0,
"defenseBlow": 35,
"defenseThrust": 0,
"defenseMagic": 30,
"defenseFire": 21,
"defenseThunder": 28,
"saDurability": 0,
"resistPoison": 32,
"resistDisease": 32,
"resistBlood": 44,
"resistCurse": 0,
"reinforceTypeId": 100,
"headEquip": 0,
"bodyEquip": 1,
"armEquip": 0,
"legEquip": 0
}
}In-game description
Black leather long coat hat worn by
Marvellous Chester, a man of mystery
lost in the past.
This exquisitely sewn aristocratic suit
allows its wearer to move in silence,
lending well to stealth.
Where to find
Enemy drop
Royal Wood
Requirements
- Access the Artorias of the Abyss areas.
- Reach the stone approach outside Artorias' arena. Follow the path beside the ravine to the merchant in a tall hat standing near the bridge.
- Kill the living Marvellous Chester and collect his outfit. Defeating his invading phantom in Oolacile Township is a separate encounter and does not award these clothes.
- Killing Chester removes his shop for this journey. Buy anything you need first.
Notes
- Weight and poise: Equips on the chest, weighs 4.5 and provides 0 poise. This piece does not help you withstand hits without staggering.
- Physical protection: Provides 27 normal physical defense at base reinforcement. Its strongest physical protection at this level is against strike damage. Different attack types use different physical defenses.
- Protection: At base reinforcement, its elemental defense is 30 magic, 21 fire, 28 lightning. Magic is its strongest elemental defense at this level. Defense values are not percentages of incoming damage blocked.
- Status resistance: Adds 44 bleed, 32 poison and 0 curse resistance at base reinforcement. These help resist buildup; they do not cure an existing status.
- Reinforcement: Reinforce to +5 with Twinkling Titanite. Reinforcement improves defenses and resistances without changing weight, poise or maximum durability. Armor does not use weapon embers or elemental conversion paths.
- Stealth limits: The outfit does not grant invisibility. Its description's reference to quiet movement does not mean enemies lose sight of a character wearing it.