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ASHENBORNEDARK SOULS REFERENCE

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Dark Souls Remastered · r39
Large Magic Ember inventory iconUpgrade Materials

Upgrade Materials

Large Magic Ember

Upgrade Materials

Rickert uses this ember to modify compatible Magic +5 weapons to +6. Magic reinforcement can then continue through +10. This extends the Magic path rather than turning it into Enchanted.

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In-game description

Ember required for weapon ascension.
Large magic ember, a form of sorcery.
Handled only by the Vinheim magic blacksmiths.

Ascends +5 magic weapon.
Allows reinforcement to +10,
the most powerful level for magic weapons.

Where to find

Treasure pickup

The Duke's Archives

Requirements

  • Defeat Seath the Scaleless in Crystal Cave.
  1. Progress through the Archives prison and open the garden route to Crystal Cave. Defeat Seath in the final cave arena.
  2. Return to the Archives entrance section from the Anor Londo side or through the opened library routes. Take the lift and stairs back up to the room where the first, unwinnable Seath encounter occurred.
  3. After Seath's final defeat, a chest is available in that first encounter room. Open it for the Large Magic Ember.
  4. Take the lift below Firelink to New Londo. Before crossing the wooden bridges, follow the steps down along the cliff to the barred cell. Speak through the bars to Rickert and hand over the ember.

Notes

  • Magic +10 access: Rickert uses this ember to modify compatible Magic +5 weapons to +6. Magic reinforcement can then continue through +10. This extends the Magic path rather than turning it into Enchanted.
  • Materials: The modification costs one Blue Titanite Chunk. Magic +5 through +9 takes seven blue chunks in total, and Magic +10 needs one Blue Titanite Slab.
  • Separate branches: Rickert can create initial Magic weapons from compatible normal +5 bases without this ember. The Enchanted branch uses the Enchanted Ember instead and does not require taking Magic beyond +5.
  • Hand-in and later journeys: Giving the ember unlocks the relevant modifications for that blacksmith for the rest of the journey. It is not spent once per weapon. Embers and their hand-ins reset in NG+, while already reinforced equipment keeps its upgrades. Collect the ember again if you want to make more weapons on that path.
  • Using the unlock: Choose Modify Equipment for a path change or to cross its +5 or +10 limit. Ordinary reinforcement within an unlocked stage can be done at another blacksmith or with the Weapon Smithbox at a bonfire. Carrying an ember without giving it to the right smith does not unlock the modification.