Reference values
Technical details
Native values and variant identities remain separate. These fields are not a final damage prediction.
{
"EquipParamProtector:23000": {
"weight": 7.599999904632568,
"defensePhysics": 35,
"defenseSlash": 15,
"defenseBlow": -5,
"defenseThrust": 0,
"defenseMagic": 19,
"defenseFire": 21,
"defenseThunder": 12,
"saDurability": 12,
"resistPoison": 13,
"resistDisease": 13,
"resistBlood": 21,
"resistCurse": 34,
"reinforceTypeId": 100,
"headEquip": 0,
"bodyEquip": 0,
"armEquip": 0,
"legEquip": 1
}
}In-game description
Leggings of Leeroy, Paladin of the Catacombs.
Long ago, the Way of White produced its
first Undead, a paladin in golden armor.
With the legendary treasures Grant and
Sanctus, Leeroy set out for Lordran,
Land of the Gods, in the first Undead
mission of the Way of White.
Where to find
Treasure pickup
Gravelord Nito's chamber, Tomb of the Giants
Requirements
- Place the Lordvessel to reach the lower Tomb.
- Defeat Leeroy's invasion before killing Nito.
- While human and before defeating Nito, follow the lower Tomb route toward the final cave entrance. Defeat the invading Paladin Leeroy on the outside ledge.
- Continue through the caves and defeat Nito. Rest or reload, then search the side of Nito's chamber for the corpse holding the outfit.
- Summoning friendly Leeroy for Pinwheel is not the required encounter. Killing Nito first prevents his invasion for this journey.
Notes
- Weight and poise: Equips on the legs, weighs 7.6 and provides 12 poise. Poise helps resist stagger; it does not reduce health damage.
- Physical protection: Provides 35 normal physical defense at base reinforcement. Its strongest physical protection at this level is against slash damage. Different attack types use different physical defenses.
- Protection: At base reinforcement, its elemental defense is 19 magic, 21 fire, 12 lightning. Fire is its strongest elemental defense at this level. Defense values are not percentages of incoming damage blocked.
- Status resistance: Adds 21 bleed, 13 poison and 34 curse resistance at base reinforcement. These help resist buildup; they do not cure an existing status.
- Reinforcement: Reinforce to +5 with Twinkling Titanite. Reinforcement improves defenses and resistances without changing weight, poise or maximum durability. Armor does not use weapon embers or elemental conversion paths.
- Stamina recovery: Wearing this piece slows stamina recovery by 1 point per second. This penalty is separate from the movement changes caused by total equipment load.
- Separate equipment: Grant and Sanctus come from the invader. The armor is a later corpse pickup in Nito's chamber.
- Curse protection: This outfit has substantial curse resistance, but does not make curse buildup impossible or cure a curse already received.