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ASHENBORNEDARK SOULS REFERENCE

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Dark Souls Remastered · r39
Quelaag's Fury Sword inventory iconCurved Swords

Weapons

Quelaag's Fury Sword

Curved Swords

Requires 11 Strength, 13 Dexterity and weighs 3.5.

Weight3.5
RequiresStrength 11 · Dexterity 13
Physical base attack60
Magic base attack0

Attack and requirements

Base requirements

strength
11
dexterity
13

Interactive calculations are pending.

Native base attack

Physical
60
Magic
0
Fire
170
Lightning
0
Technical details

Native values and variant identities remain separate. These fields are not a final damage prediction.

{
    "EquipParamWeapon:406000": {
        "weight": 3.5,
        "attackBasePhysics": 60,
        "attackBaseMagic": 0,
        "attackBaseFire": 170,
        "attackBaseThunder": 0,
        "correctStrength": 8,
        "correctAgility": 94,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 11,
        "properAgility": 13,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 1000,
        "materialSetId": 1500,
        "behaviorVariationId": 2804,
        "wepmotionCategory": 28,
        "isLuckCorrect": 1,
        "isEnhance": 0
    },
    "EquipParamWeapon:406100": {
        "weight": 3.5,
        "attackBasePhysics": 60,
        "attackBaseMagic": 0,
        "attackBaseFire": 170,
        "attackBaseThunder": 0,
        "correctStrength": 8,
        "correctAgility": 94,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 11,
        "properAgility": 13,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 1000,
        "materialSetId": 1500,
        "behaviorVariationId": 2804,
        "wepmotionCategory": 28,
        "isLuckCorrect": 1,
        "isEnhance": 0
    },
    "EquipParamWeapon:406200": {
        "weight": 3.5,
        "attackBasePhysics": 60,
        "attackBaseMagic": 0,
        "attackBaseFire": 170,
        "attackBaseThunder": 0,
        "correctStrength": 8,
        "correctAgility": 94,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 11,
        "properAgility": 13,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 1000,
        "materialSetId": 1500,
        "behaviorVariationId": 2804,
        "wepmotionCategory": 28,
        "isLuckCorrect": 1,
        "isEnhance": 0
    },
    "EquipParamWeapon:406300": {
        "weight": 3.5,
        "attackBasePhysics": 60,
        "attackBaseMagic": 0,
        "attackBaseFire": 170,
        "attackBaseThunder": 0,
        "correctStrength": 8,
        "correctAgility": 94,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 11,
        "properAgility": 13,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 1000,
        "materialSetId": 1500,
        "behaviorVariationId": 2804,
        "wepmotionCategory": 28,
        "isLuckCorrect": 1,
        "isEnhance": 0
    },
    "EquipParamWeapon:406400": {
        "weight": 3.5,
        "attackBasePhysics": 60,
        "attackBaseMagic": 0,
        "attackBaseFire": 170,
        "attackBaseThunder": 0,
        "correctStrength": 8,
        "correctAgility": 94,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 11,
        "properAgility": 13,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 1000,
        "materialSetId": 1500,
        "behaviorVariationId": 2804,
        "wepmotionCategory": 28,
        "isLuckCorrect": 1,
        "isEnhance": 0
    },
    "EquipParamWeapon:406500": {
        "weight": 3.5,
        "attackBasePhysics": 60,
        "attackBaseMagic": 0,
        "attackBaseFire": 170,
        "attackBaseThunder": 0,
        "correctStrength": 8,
        "correctAgility": 94,
        "correctMagic": 0,
        "correctFaith": 0,
        "correctType": 0,
        "properStrength": 11,
        "properAgility": 13,
        "properMagic": 0,
        "properFaith": 0,
        "reinforceTypeId": 1000,
        "materialSetId": 1500,
        "behaviorVariationId": 2804,
        "wepmotionCategory": 28,
        "isLuckCorrect": 1,
        "isEnhance": 0
    }
}

Weapon behavior

Uses fast curved-sword slashes and an evasive attack in place of the usual forward light-attack kick. Its fire damage is useful against vulnerable targets, but must pass through fire defense separately from the physical damage. It has no innate bleed.

Reinforcement and comparison

Most of its base attack is fire damage, with a smaller physical component. Dexterity is the main physical scaling attribute, with a much smaller Strength contribution. Intelligence and Faith do not improve its fire damage.

Reinforce to +5 with Demon Titanite. This weapon has no elemental upgrade branches and cannot use pine resins or weapon-enchantment spells.

Compare equipment in this collection

In-game description

Weapon type: Curved Sword
Attack type: Slash

A curved sword born from the soul of
Quelaag, daughter of the Witch of Izalith,
who was transformed into a chaos demon.
Like Quelaag's body, the sword features
shells, spikes, and a coating of chaos fire.
Power affected by wielder's humanity.

Where to find

Boss-soul forging

Anor Londo

Requirements

  • Reach the main cathedral in Anor Londo.
  • Keep the Giant Blacksmith alive and friendly.
  • Retain Soul of Quelaag and a normal +10 Scimitar.
  1. From the Blighttown swamp bonfire in the drainage tunnel, cross the poison swamp toward the pale mound guarded by boulder-throwing giants. Enter the tunnel through the mound and defeat Chaos Witch Quelaag. Keep the Soul of Quelaag instead of consuming it.
  2. Prepare the normal +10 weapon. Andre can make the +5 to +6 modification after receiving the Large Ember from the chest beside the first butcher in the Depths. Continue reinforcing to +10.
  3. In Anor Londo, enter the cathedral hall with the two large sentinels. Reach the upper walkway beside the Silver Knight archer, cross the connecting passage and go down the spiral stairs to the Giant Blacksmith.
  4. Open Modify Equipment and select Quelaag's Fury Sword. Check the result before confirming: the soul and the +10 weapon are both consumed. The forging fee is 5,000 Souls.

Notes

  • Requirements and weight: Requires 11 Strength, 13 Dexterity and weighs 3.5.
  • Damage and scaling: Most of its base attack is fire damage, with a smaller physical component. Dexterity is the main physical scaling attribute, with a much smaller Strength contribution. Intelligence and Faith do not improve its fire damage.
  • Humanity: Held Humanity improves attack power up to 10. The counter beside the health bar supplies this bonus; Humanity items left unused in the inventory do not.
  • Moveset and limitations: Uses fast curved-sword slashes and an evasive attack in place of the usual forward light-attack kick. Its fire damage is useful against vulnerable targets, but must pass through fire defense separately from the physical damage. It has no innate bleed.
  • Shared soul: Making the Chaos Blade is the alternative use of Quelaag's soul. Each weapon consumes a separate copy.
  • Reinforcement and buffs: Reinforce to +5 with Demon Titanite. This weapon has no elemental upgrade branches and cannot use pine resins or weapon-enchantment spells.