Reference values
Technical details
Native values and variant identities remain separate. These fields are not a final damage prediction.
{
"EquipParamProtector:580000": {
"weight": 4.5,
"defensePhysics": 16,
"defenseSlash": 0,
"defenseBlow": -13,
"defenseThrust": 0,
"defenseMagic": 10,
"defenseFire": 10,
"defenseThunder": 6,
"saDurability": 8,
"resistPoison": 12,
"resistDisease": 12,
"resistBlood": 16,
"resistCurse": 0,
"reinforceTypeId": 0,
"headEquip": 1,
"bodyEquip": 0,
"armEquip": 0,
"legEquip": 0
}
}In-game description
Helm of Vamos, skeleton blacksmith of the
Catacombs. Partially made of gold, and
confers high resistance overall.
The helm is believed to belong to an ancient
royal line, but only Vamos would know for
sure, and he shall never speak again.
Where to find
Enemy drop
Vamos' forge, The Catacombs
- Reach the lower Catacombs and descend the broken spiral stairway by using the stone ledges below it. Drop through the bottom opening to trigger Vamos' forge encounter.
- The Royal Helm is obtained by killing Vamos and collecting his drop, together with his hammer. There is no purchase option for the helm.
- Killing Vamos permanently removes his blacksmith services for this journey, including Fire and Chaos weapon ascension. Complete any needed forging first.
Notes
- Weight and poise: Equips on the head, weighs 4.5 and provides 8 poise. Poise helps resist stagger; it does not reduce health damage.
- Physical protection: Provides 16 normal physical defense at base reinforcement. Its strongest physical protection at this level is against normal and slash and thrust damage. Different attack types use different physical defenses.
- Protection: At base reinforcement, its elemental defense is 10 magic, 10 fire, 6 lightning. Magic and fire is its strongest elemental defense at this level. Defense values are not percentages of incoming damage blocked.
- Status resistance: Adds 16 bleed, 12 poison and 0 curse resistance at base reinforcement. These help resist buildup; they do not cure an existing status.
- Reinforcement: Reinforce to +10 using Titanite Shards, Large Titanite Shards, Titanite Chunks and a Titanite Slab. Reinforcement improves defenses and resistances without changing weight, poise or maximum durability. Armor does not use weapon embers or elemental conversion paths.
- Permanent cost: The helm is not a reward for giving Vamos an ember. Obtaining it requires losing this blacksmith for the current journey.
- No royal bonus: Its effect is armor protection and poise. It has no soul-gain or casting-power bonus.