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ASHENBORNEDARK SOULS REFERENCE

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Dark Souls Remastered · r39
Wanderer Manchette (female variant) inventory iconArms

Armor

Wanderer Manchette

Arms

Equips on the hands, weighs 2.1 and provides 0 poise. This piece does not help you withstand hits without staggering.

Weight2.0999999046326

Reference values

Weight
2.0999999046326
Technical details

Native values and variant identities remain separate. These fields are not a final damage prediction.

{
    "EquipParamProtector:362000": {
        "weight": 2.0999999046325684,
        "defensePhysics": 14,
        "defenseSlash": 7,
        "defenseBlow": 7,
        "defenseThrust": 0,
        "defenseMagic": 12,
        "defenseFire": 15,
        "defenseThunder": 13,
        "saDurability": 0,
        "resistPoison": 13,
        "resistDisease": 13,
        "resistBlood": 13,
        "resistCurse": 0,
        "reinforceTypeId": 0,
        "headEquip": 0,
        "bodyEquip": 0,
        "armEquip": 1,
        "legEquip": 0
    }
}

In-game description


Manchette of an aimless traveler.

Made from sturdy leather and protects the
hands.

Where to find

Starting equipment

Northern Undead Asylum

Requirements

  • Choose Wanderer at character creation.
  1. This piece belongs to that class's starting outfit. An existing character cannot change class to receive another starting loadout.

Treasure pickup

Blighttown

  1. From the first Blighttown bonfire on the stone bridge, follow the normal descent along the wooden walkways toward swamp level.
  2. Near the lower part of that descent, find the blowdart enemy beside the large tree branch. Defeat it and search the platform behind it.
  3. Collect the Wanderer outfit and Falchion from the corpse before continuing down into the swamp.
  • Bring a way to treat toxic buildup. The blowdart enemy does not respawn after it is killed.

Notes

  • Weight and poise: Equips on the hands, weighs 2.1 and provides 0 poise. This piece does not help you withstand hits without staggering.
  • Physical protection: Provides 14 normal physical defense at base reinforcement. Its strongest physical protection at this level is against strike and slash damage. Different attack types use different physical defenses.
  • Protection: At base reinforcement, its elemental defense is 12 magic, 15 fire, 13 lightning. Fire is its strongest elemental defense at this level. Defense values are not percentages of incoming damage blocked.
  • Status resistance: Adds 13 bleed, 13 poison and 0 curse resistance at base reinforcement. These help resist buildup; they do not cure an existing status.
  • Reinforcement: Reinforce to +10 using Titanite Shards, Large Titanite Shards, Titanite Chunks and a Titanite Slab. Reinforcement improves defenses and resistances without changing weight, poise or maximum durability. Armor does not use weapon embers or elemental conversion paths.
  • Starting outfit: Wanderers begin with all four pieces. The Falchion beside the corpse is a separate weapon, not a requirement to wear the outfit.