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ASHENBORNEDARK SOULS REFERENCE

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Dark Souls Remastered · r39
Calamity Ring inventory iconRings

Rings

Calamity Ring

RingsArtorias of the Abyss

This is the ring added by Artorias of the Abyss, included in Remastered. It doubles incoming physical, magic, fire and lightning attack damage while equipped.

Weight0

Reference values

Weight
0
Technical details

Native values and variant identities remain separate. These fields are not a final damage prediction.

{
    "EquipParamAccessory:150": {
        "refId": 2350,
        "weight": 0,
        "behaviorId": 0,
        "basicPrice": 0,
        "sellValue": 1000,
        "refCategory": 2,
        "spEffectCategory": 0
    }
}

In-game description

A ring enchanted by the orange eye
of Kalameet, the bringer of calamity.
Doubles damage received by its wearer.

A useless ring befitting of no finger.
Best left unknown, or at least well hidden.

Where to find

Boss, quest or covenant reward

Royal Wood, Kalameet ravine

Requirements

  • Access the Artorias of the Abyss areas.
  1. Enter Oolacile through the portal in Darkroot Basin after freeing Dusk and obtaining the Broken Pendant in the Duke's Archives. Defeat the Sanctuary Guardian and Artorias to reach Oolacile Township.
  2. Find the Crest Key in the township Mimic. Return to the locked tower above the arena where you fought Artorias, open it and speak to Hawkeye Gough.
  3. Explore the ravine off Royal Wood until Kalameet has flown past. Speak to Gough again and agree to his offer to deal with the dragon.
  4. After Gough brings Kalameet down, return to the ravine, descend the ladder and defeat the dragon. The ring is awarded for the kill; cutting the tail is a separate weapon reward.

Notes

  • DLC ring: This is the ring added by Artorias of the Abyss, included in Remastered. It doubles incoming physical, magic, fire and lightning attack damage while equipped.
  • Purpose: Provides a voluntary difficulty increase without an accompanying stat bonus or extra reward. Unequip it to remove its penalty.
  • Limits: The enemy-damage penalty does not turn ordinary falls into double fall damage. It does not improve your own attacks.