NPC
Griggs of Vinheim
Lower Undead Burg · Firelink Shrine · Sen's Fortress
Locations and access
Lower Undead Burg
Availability: You have the Residence Key.
Firelink Shrine
Availability: Griggs has been rescued and you have at least 10 Intelligence.
Firelink Shrine
Availability: Logan has left and Griggs offers his expanded stock.
Sen's Fortress
Availability: Logan has left Firelink and Griggs' expanded spells and rings have been bought.
Quest branches and services
These branches include alternatives. Check the requirements for each before acting.
Lower Undead Burg
Rescue
Requirements: You have the Residence Key.
What to do: Find the locked room where Griggs calls for help and open its door.
Result: He moves to Firelink Shrine.
Consequences and cutoffs: The Master Key does not open his room.
Firelink Shrine
Merchant
Requirements: Griggs has been rescued and you have at least 10 Intelligence.
What to do: Speak to him near the well to use his shop.
Result: After Logan leaves, Griggs can sell additional copies of Soul Spear and Homing Soulmass.
Consequences and cutoffs: Buying out his stock can advance his departure. Purchase what you need before relying on him later.
Firelink Shrine
Leave Requirement
Requirements: Logan has left and Griggs offers his expanded stock.
What to do: Buy the additional spells and rings before expecting Griggs' departure and hollow encounter in Sen's Fortress.
Result: His later hostile location can become available.
Consequences and cutoffs: His ten-Intelligence shop requirement and the departure stock condition are separate checks.
Sen's Fortress
Final Encounter
Requirements: Logan has left Firelink and Griggs' expanded spells and rings have been bought.
What to do: Check the room containing the Black Sorcerer Set for hollowed Griggs. His native drops include Hush, the Slumbering Dragoncrest Ring and Humanity.
Consequences and cutoffs: This is the later hostile form. Do not confuse his map records with the similarly numbered pyromancer records.
Shop inventory and conditions
| Item | Cost | Stock | Location and conditions |
|---|---|---|---|
| Bellowing Dragoncrest Ring | 20,000 Souls | 1 | Firelink Shrine
|
| Lingering Dragoncrest Ring | 20,000 Souls | 1 | Firelink Shrine
|
| Aural Decoy | 1,000 Souls | 1 | Firelink Shrine
|
| Fall Control | 1,500 Souls | 1 | Firelink Shrine
|
| Great Heavy Soul Arrow | 8,000 Souls | 1 | Firelink Shrine
|
| Great Soul Arrow | 6,000 Souls | 1 | Firelink Shrine
|
| Heavy Soul Arrow | 2,000 Souls | 1 | Firelink Shrine
|
| Homing Soulmass | 20,000 Souls | 1 | Firelink Shrine
|
| Magic Shield | 3,000 Souls | 1 | Firelink Shrine
|
| Magic Weapon | 3,000 Souls | 1 | Firelink Shrine
|
| Soul Arrow | 1,000 Souls | 1 | Firelink Shrine
|
| Soul Spear | 40,000 Souls | 1 | Firelink Shrine
|
| Sorcerer's Catalyst | 500 Souls | ∞ | Firelink Shrine
|
Notes
The Master Key does not open his room.
Buying out his stock can advance his departure. Purchase what you need before relying on him later.
His ten-Intelligence shop requirement and the departure stock condition are separate checks.
This is the later hostile form. Do not confuse his map records with the similarly numbered pyromancer records.