Reference values
Technical details
Native values and variant identities remain separate. These fields are not a final damage prediction.
{
"EquipParamProtector:503000": {
"weight": 1.7000000476837158,
"defensePhysics": 12,
"defenseSlash": 0,
"defenseBlow": 9,
"defenseThrust": 4,
"defenseMagic": 11,
"defenseFire": 8,
"defenseThunder": 10,
"saDurability": 0,
"resistPoison": 17,
"resistDisease": 17,
"resistBlood": 9,
"resistCurse": 0,
"reinforceTypeId": 0,
"headEquip": 0,
"bodyEquip": 0,
"armEquip": 0,
"legEquip": 1
}
}In-game description
Tights worn by Hollow thieves. They stifle
noise and help their wearer hide in the
shadows.
Where to find
Enemy drop
Lower Undead Burg
- Use the Basement Key from Undead Parish at the locked doorway near the beginning of the Hellkite bridge. Descend the stairs into Lower Undead Burg.
- Proceed along the narrow street and draw out the hooded assassins that burst from the side buildings. Defeat them and collect their drops.
- Use the shortcut back toward Firelink Shrine or the upper Burg route to return after resting. Each missing piece must drop separately.
Notes
- Weight and poise: Equips on the legs, weighs 1.7 and provides 0 poise. This piece does not help you withstand hits without staggering.
- Physical protection: Provides 12 normal physical defense at base reinforcement. Its strongest physical protection at this level is against strike damage. Different attack types use different physical defenses.
- Protection: At base reinforcement, its elemental defense is 11 magic, 8 fire, 10 lightning. Magic is its strongest elemental defense at this level. Defense values are not percentages of incoming damage blocked.
- Status resistance: Adds 9 bleed, 17 poison and 0 curse resistance at base reinforcement. These help resist buildup; they do not cure an existing status.
- Reinforcement: Reinforce to +10 using Titanite Shards, Large Titanite Shards, Titanite Chunks and a Titanite Slab. Reinforcement improves defenses and resistances without changing weight, poise or maximum durability. Armor does not use weapon embers or elemental conversion paths.
- Three pieces: The Hood, Leather Armor and Tights form this set. There are no matching gloves.
- Two thief outfits: This enemy-drop outfit differs from the Black Leather clothes found on a corpse in the same district.