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ASHENBORNEDARK SOULS REFERENCE

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Dark Souls Remastered · r39
Sack inventory iconHead

Armor

Sack

Head

Equips on the head, weighs 0.6 and provides 0 poise. This piece does not help you withstand hits without staggering.

Weight0.60000002384186

Reference values

Weight
0.60000002384186
Technical details

Native values and variant identities remain separate. These fields are not a final damage prediction.

{
    "EquipParamProtector:560000": {
        "weight": 0.6000000238418579,
        "defensePhysics": 6,
        "defenseSlash": 0,
        "defenseBlow": 67,
        "defenseThrust": -17,
        "defenseMagic": 6,
        "defenseFire": 8,
        "defenseThunder": 4,
        "saDurability": 0,
        "resistPoison": 10,
        "resistDisease": 10,
        "resistBlood": 12,
        "resistCurse": 0,
        "reinforceTypeId": 0,
        "headEquip": 1,
        "bodyEquip": 0,
        "armEquip": 0,
        "legEquip": 0
    }
}

In-game description


Bloodstained patchwork sack by the Undead
man-eating cook lurking in the Depths. Two
eyeholes have been haphazardly cut out.

It is unexpectedly soft and comfortable to
wear, but it is probably near meaningless
in terms of defense.

Where to find

Enemy drop

Depths kitchen

  1. Use the key from the Capra Demon to enter the Depths. Descend into the kitchen with the butcher chopping meat at a table beside a dog.
  2. Defeat the butcher and collect any drop. A second butcher waits near the approach to Laurentius' barrel room; defeat that one too if the first did not drop the Sack.

Notes

  • Weight and poise: Equips on the head, weighs 0.6 and provides 0 poise. This piece does not help you withstand hits without staggering.
  • Physical protection: Provides 6 normal physical defense at base reinforcement. Its strongest physical protection at this level is against strike damage. Different attack types use different physical defenses.
  • Protection: At base reinforcement, its elemental defense is 6 magic, 8 fire, 4 lightning. Fire is its strongest elemental defense at this level. Defense values are not percentages of incoming damage blocked.
  • Status resistance: Adds 12 bleed, 10 poison and 0 curse resistance at base reinforcement. These help resist buildup; they do not cure an existing status.
  • Reinforcement: Reinforce to +10 using Titanite Shards, Large Titanite Shards, Titanite Chunks and a Titanite Slab. Reinforcement improves defenses and resistances without changing weight, poise or maximum durability. Armor does not use weapon embers or elemental conversion paths.
  • Limited enemies: The two butchers do not respawn. The headgear comes from these enemies rather than from breaking the barrels around Laurentius.
  • Crow trade: Snuggly exchanges the Sack for a Demon's Great Hammer once per journey. Leave a single Sack in the small crow nest and reload before collecting the reward.