Starting equipment
Northern Undead Asylum
Requirements
- Choose Thief at character creation.
- This piece belongs to that class's starting outfit. An existing character cannot change class to receive another starting loadout.
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Armor
Equips on the head, weighs 1.2 and provides 0 poise. This piece does not help you withstand hits without staggering.
Native values and variant identities remain separate. These fields are not a final damage prediction.
{
"EquipParamProtector:300000": {
"weight": 1.2000000476837158,
"defensePhysics": 9,
"defenseSlash": 0,
"defenseBlow": 7,
"defenseThrust": 0,
"defenseMagic": 8,
"defenseFire": 5,
"defenseThunder": 6,
"saDurability": 0,
"resistPoison": 12,
"resistDisease": 12,
"resistBlood": 9,
"resistCurse": 0,
"reinforceTypeId": 0,
"headEquip": 1,
"bodyEquip": 0,
"armEquip": 0,
"legEquip": 0
}
}
Mask of sinners. They hide their faces,
stifle their voices and hide in the shadows.
It does not provide much in the way of
defense.
Starting equipment
Treasure pickup