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ASHENBORNEDARK SOULS REFERENCE

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NPC

Patches

Catacombs · Tomb of the Giants · Firelink Shrine

Locations and access

Catacombs

Availability: Patches is still in his earlier bridge location.

Catacombs

Availability: Survive his bridge trick while preserving friendly dialogue.

Tomb of the Giants

Availability: Patches is alive and not hostile.

Tomb of the Giants

Availability: Survive the pit trap and return while Patches is friendly.

Tomb of the Giants

Availability: Patches asks whether you are a cleric.

Firelink Shrine

Availability: Patches' Tomb dialogue is complete, he is not hostile, and Nito is dead.

Quest branches and services

These branches include alternatives. Check the requirements for each before acting.

Catacombs

Catacombs

Requirements: Patches is still in his earlier bridge location.

What to do: Approach his bridge encounter carefully. His bridge trap is an earlier meeting, not the required reward interaction for Rhea's rescue.

Result: He can later appear in the Tomb of the Giants.

Consequences and cutoffs: Keep him alive if you want his later merchant route.

Catacombs

Bridge Compensation

Requirements: Survive his bridge trick while preserving friendly dialogue.

What to do: When he asks whether his trick caused trouble, answer yes for one Humanity.

Result: Receive the earlier compensation gift.

Consequences and cutoffs: This question is separate from the cleric question and the later forgiveness question.

Tomb of the Giants

Pit

Requirements: Patches is alive and not hostile.

What to do: Tell him you are not a cleric. After his trap, return and finish the conversation.

Result: You can preserve his later merchant branch.

Consequences and cutoffs: Claiming to be a cleric leads to hostility. Your answer matters, not your starting class.

Tomb of the Giants

Pit Compensation

Requirements: Survive the pit trap and return while Patches is friendly.

What to do: Refuse his request for forgiveness to receive Twin Humanities; accepting his apology instead makes him mark the route with prism stones.

Result: The answer changes the immediate gift or guidance.

Consequences and cutoffs: Finish the conversation and keep him friendly for the later merchant route.

Tomb of the Giants

Cleric Answer

Requirements: Patches asks whether you are a cleric.

What to do: Answer no to preserve the friendly path. After surviving his pit trap, return and finish his apology conversation.

Result: With Nito defeated, he can become a Firelink merchant.

Consequences and cutoffs: Answering yes causes hostility regardless of your actual starting class.

Firelink Shrine

Merchant

Requirements: Patches' Tomb dialogue is complete, he is not hostile, and Nito is dead.

What to do: Look beside the wall near the Catacombs approach.

Result: His Firelink shop is available.

Shop inventory and conditions

ItemCostStockLocation and conditions
Cleric Helm5,000 Souls∞Firelink Shrine
  • Keep Patches alive and settle his encounter without making him hostile.
Cleric Armor7,000 Souls∞Firelink Shrine
  • Keep Patches alive and settle his encounter without making him hostile.
Cleric Gauntlets5,000 Souls∞Firelink Shrine
  • Keep Patches alive and settle his encounter without making him hostile.
Cleric Leggings5,000 Souls∞Firelink Shrine
  • Keep Patches alive and settle his encounter without making him hostile.
Mask of the Father8,000 Souls∞Firelink Shrine
  • Keep Patches alive and settle his encounter without making him hostile.
Mask of the Mother8,000 Souls∞Firelink Shrine
  • Keep Patches alive and settle his encounter without making him hostile.
Mask of the Child8,000 Souls∞Firelink Shrine
  • Keep Patches alive and settle his encounter without making him hostile.
Divine Blessing20,000 Souls1Firelink Shrine
  • Keep Patches alive and friendly through his Tomb encounter.
Humanity10,000 Souls3Firelink Shrine
  • Keep Patches alive and friendly through his Tomb encounter.
Prism Stone10 Souls∞Firelink Shrine
  • Keep Patches alive and friendly through his Tomb encounter.
Twin Humanities20,000 Souls1Firelink Shrine
  • Keep Patches alive and friendly through his Tomb encounter.
Great Heal Excerpt10,000 Souls1Firelink Shrine
  • Keep Patches alive and friendly through his Tomb encounter.
Heal5,000 Souls1Firelink Shrine
  • Keep Patches alive and friendly through his Tomb encounter.
Eye of Death3,000 Souls3Firelink Shrine
  • Keep Patches alive and friendly through his Tomb encounter.
Canvas Talisman1,000 Souls∞Firelink Shrine
  • Finish Patches's Tomb of the Giants encounter without making him hostile.
  • Defeat Gravelord Nito and keep Patches alive.
Thorolund Talisman5,000 Souls∞Firelink Shrine
  • Finish Patches's Tomb of the Giants encounter without making him hostile.
  • Defeat Gravelord Nito and keep Patches alive.
Crescent Axe10,000 Souls1Firelink Shrine
  • Finish Patches's Tomb of the Giants encounter without making him hostile.
  • Defeat Gravelord Nito and keep Patches alive.
Mace3,000 Souls∞Firelink Shrine
  • Finish Patches's Tomb of the Giants encounter without making him hostile.
  • Defeat Gravelord Nito and keep Patches alive.

Notes

Keep him alive if you want his later merchant route.

This question is separate from the cleric question and the later forgiveness question.

Claiming to be a cleric leads to hostility. Your answer matters, not your starting class.

Finish the conversation and keep him friendly for the later merchant route.

Answering yes causes hostility regardless of your actual starting class.

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