Starting equipment
Northern Undead Asylum
Requirements
- Choose Cleric when creating the character.
- Collect the shield provided with Cleric's starting equipment during the Undead Asylum tutorial.
Sign in to access your account. Public wiki browsing is available without an account.
Development preview. Public browsing is available. Editing and uploads are restricted.
Shields
Requires 6 Strength and weighs 1.0. Cleric starts with it, so that class does not need to buy another copy just to have this shield.
Base requirements
Interactive calculations are pending.
Native base attack
Native values and variant identities remain separate. These fields are not a final damage prediction.
{
"EquipParamWeapon:1400000": {
"weight": 1,
"attackBasePhysics": 52,
"attackBaseMagic": 0,
"attackBaseFire": 0,
"attackBaseThunder": 0,
"correctStrength": 31,
"correctAgility": 0,
"correctMagic": 0,
"correctFaith": 0,
"correctType": 0,
"properStrength": 6,
"properAgility": 0,
"properMagic": 0,
"properFaith": 0,
"reinforceTypeId": 6000,
"materialSetId": 0,
"behaviorVariationId": 4800,
"wepmotionCategory": 48,
"isLuckCorrect": 0,
"isEnhance": 0
},
"EquipParamWeapon:1400100": {
"weight": 1,
"attackBasePhysics": 52,
"attackBaseMagic": 0,
"attackBaseFire": 0,
"attackBaseThunder": 0,
"correctStrength": 31,
"correctAgility": 0,
"correctMagic": 0,
"correctFaith": 0,
"correctType": 0,
"properStrength": 6,
"properAgility": 0,
"properMagic": 0,
"properFaith": 0,
"reinforceTypeId": 6100,
"materialSetId": 100,
"behaviorVariationId": 4800,
"wepmotionCategory": 48,
"isLuckCorrect": 0,
"isEnhance": 0
},
"EquipParamWeapon:1400200": {
"weight": 1,
"attackBasePhysics": 52,
"attackBaseMagic": 0,
"attackBaseFire": 0,
"attackBaseThunder": 52,
"correctStrength": 0,
"correctAgility": 0,
"correctMagic": 0,
"correctFaith": 0,
"correctType": 0,
"properStrength": 6,
"properAgility": 0,
"properMagic": 0,
"properFaith": 0,
"reinforceTypeId": 5200,
"materialSetId": 200,
"behaviorVariationId": 4800,
"wepmotionCategory": 48,
"isLuckCorrect": 0,
"isEnhance": 0
},
"EquipParamWeapon:1400400": {
"weight": 1,
"attackBasePhysics": 39,
"attackBaseMagic": 42,
"attackBaseFire": 0,
"attackBaseThunder": 0,
"correctStrength": 8,
"correctAgility": 0,
"correctMagic": 22,
"correctFaith": 0,
"correctType": 1,
"properStrength": 6,
"properAgility": 0,
"properMagic": 0,
"properFaith": 0,
"reinforceTypeId": 6400,
"materialSetId": 400,
"behaviorVariationId": 4800,
"wepmotionCategory": 48,
"isLuckCorrect": 0,
"isEnhance": 0
},
"EquipParamWeapon:1400600": {
"weight": 1,
"attackBasePhysics": 35,
"attackBaseMagic": 43,
"attackBaseFire": 0,
"attackBaseThunder": 0,
"correctStrength": 10,
"correctAgility": 0,
"correctMagic": 0,
"correctFaith": 25,
"correctType": 1,
"properStrength": 6,
"properAgility": 0,
"properMagic": 0,
"properFaith": 0,
"reinforceTypeId": 5600,
"materialSetId": 600,
"behaviorVariationId": 4800,
"wepmotionCategory": 48,
"isLuckCorrect": 0,
"isEnhance": 0
},
"EquipParamWeapon:1400800": {
"weight": 1,
"attackBasePhysics": 52,
"attackBaseMagic": 0,
"attackBaseFire": 52,
"attackBaseThunder": 0,
"correctStrength": 0,
"correctAgility": 0,
"correctMagic": 0,
"correctFaith": 0,
"correctType": 0,
"properStrength": 6,
"properAgility": 0,
"properMagic": 0,
"properFaith": 0,
"reinforceTypeId": 6800,
"materialSetId": 800,
"behaviorVariationId": 4800,
"wepmotionCategory": 48,
"isLuckCorrect": 0,
"isEnhance": 0
}
}See the item notes for verified weapon behavior.
Normal reinforcement improves stability, reducing stamina lost when a hit is blocked. It does not turn the shield's 88% physical reduction into 100%. Strength scaling affects damage when attacking with the shield, not its percentage of damage blocked.
Crystal reinforcement can improve stability further, but reduces durability and prevents ordinary repairs. Choose it only if you are prepared to replace the shield when its remaining upgrade opportunities and durability run out.
Compare equipment in this collectionWeapon type: Shield
Attack type: Strike
Wooden shield.
Decorated with the ancient symbol of
a double-headed eagle, painted yellow.
Wood shields are lighter than metal shields,
but with lower physical damage reduction,
and reduced shield stability.
Starting equipment
Merchant purchase
Cost: 400 Souls · Stock: ∞
Shields
Shields
Shields
Shields
Shields
Shields